
Product Manager, Adobe After Effects
Greater Seattle Area

Product Manager, Adobe After Effects
Greater Seattle Area
I am the Product Manager for Adobe After Effects, the industry standard software for creating motion graphics and visual effects. Prior to my current position, I was the lead user experience designer for Adobe Production Premium, a suite of software products for creating digital video and audio.
I am passionate about creating engaging products that focus on the most important opportunities and customer needs. In addition to software product management, my domain expertise includes designing and producing visual effects and motion graphics for film & video.
More than a decade of experience making software products. Experience includes product management, product design, user interface design and user experience design. Projects include web applications and world-class desktop applications such as Adobe After Effects & Adobe Production Studio (a suite of Adobe programs that includes After Effects, Premiere Pro, Encore and Audition).
(Public Company; 5001-10,000 employees; ADBE; Computer Software industry)
February 2007 — Present (2 years 6 months)
(Public Company; ADBE; Computer Software industry)
August 1999 — January 2007 (7 years 6 months)
Lead User Experience Designer for the Adobe Creative Suite Production Premium, a suite of software products for creative professionals to produce and edit content for film, video & audio.
Achievements include extensive re-design of the user interface of four products. Goals of the redesign were greater usability, better workflow, improved visual design and increased consistency across the suite of applications. Wrote user interface specifications, managed visual design and prototyping efforts, gathered end-user input and feedback. Provided leadership for a team of user interface designers to collaborate on product integration and cross-product design plans.
(Sole Proprietorship; Myself Only; Motion Pictures and Film industry)
March 1998 — July 1999 (1 year 5 months)
Graphic design and visual effects for film and television.
(Privately Held; 1-10 employees; Internet industry)
April 1996 — March 1998 (2 years)
Startup company created a real-time interactive social space for families, friends, and small groups. Responsibilities included design and direction for corporate identity, marketing collateral, product design, user interface design, and the company web site.
(Privately Held; 51-200 employees; Motion Pictures and Film industry)
January 1995 — March 1996 (1 year 3 months)
Post-production visual effects for broadcast clients. Clients included national advertising accounts such as M&M Mars and Coca-Cola. Developed expert skills in cutting-edge digital effects applications such as Discreet Flame, Adobe After Effects.
(Public Company; 201-500 employees; Computer Software industry)
March 1991 — October 1994 (3 years 8 months)
Design for print, interactive media, and video
BA , Business Economics , 1988 — 1993
Sailing, soccer, bicycling, Adobe After Effects.