
Character Artist at Phantasm Games Studio
Bangalore Area, India

Character Artist at Phantasm Games Studio
Bangalore Area, India
Currently working as Character Artist involved in Modeling and Texturing 3D Character and Creature for Games apart from this also involved in Concept Art ,Visual look Development,Mel scripting to speed up 3d Art and Level Design pipeline for In-house Game Engine "Bridging the gap between Art and Technology"
Character Design 2d/3d,3D Game Art ,Modeling/Texturing, Mel Scripting,Creative problem Solving,Game Art Pipeline Design,Real-time Shader prototyping
(Entertainment industry)
September 2008 — Present (1 year 4 months)
Currently working as character Artist involved in Modeling and Texturing 3D Character and Creature for Games apart from this also involved in Concept Art ,Visual look Development for Games ,Writing Mel script to speed up 3d Art and Level Design pipeline of the studio "Bridging the gap between Art and Technology"
(Animation industry)
April 2008 — September 2008 (6 months)
working as a 3d Artist using Blender and involved in pilot project and pre viz work for various clients of the company
gained through knowledge of using Blender to produce 3d Art for games and feature animations
Chemical , Fluid and Dynamics Science , 2001 — 2005