
Producer, Founder and Owner
Argentina

Producer, Founder and Owner
Argentina
Energetic, passionate and creative Videogame Producer with 8 years of experience in the Industry. With over 25 videogames produced in its portfolio, he performed key roles on the two most acclaimed Massively Multiplayer Games in Latin-America. Handled clients critical to the success and growth of the two companies he Co-Founded and Co-Owns with European associates, and successfully leaded projects published worldwide from concept to product often receiving local and international awards at events and key electronic magazines. Also exceptionally versatile often taking charge of programming direction, game design and script writing tasks.
Production, project management, communication, team managing, entrepreneur, passionate about new challenges, creative, technical.
(Privately Held; 11-50 employees; Computer Games industry)
February 2008 — Present (1 year 6 months)
* Leads a 7-persons production team under a dynamic and flexible Agile Development methodology using Hansoft production management tool;
* Responsible for producing a Next-gen 3D Multiplayer videogame for worldwide market from concept to product;
* Oversees and supports the programming team in all kind of tasks;
* Oversees and supports the creative team in matters of Design, Art, Sound and QA;
* Cannot disclosure details because of NDA;
(Privately Held; 11-50 employees; Telecommunications industry)
November 2005 — Present (3 years 9 months)
* Privately Held; 11-50 employees; Mobile Games industry;
* Part of the Swedish’s GlobalFun group, with offices in the U.S., Italy, and Sweden;
* GlobalFun group is also a worldwide Publisher. Check GlobalFun’s website for a list of clients and carriers;
* Handles Latinamerican Distribution and Sales;
* Won several international awards for its products;
(Privately Held; 11-50 employees; Computer Games industry)
September 2002 — Present (6 years 11 months)
* Privately Held; 11-50 employees; Videogame industry;
* Videogame Development Company;
* Lead product is the first professionally produced MMORPG in Latin-America, currently being distributed worldwide;
* Won several awards for its products;
(Privately Held; 11-50 employees; Telecommunications industry)
November 2005 — April 2008 (2 years 6 months)
* Led a 12-persons production division, comprised of 3 different teams;
* Produced 2D and 3D videogames from concept to product;
* Oversaw and supported the programming team in all kind of tasks;
* Produced over 15 mobile titles currently available worldwide;
* Handled clients such as Turner Broadcasting System, Inc., Unilever AXE, Breakthrough New Media Inc. and Cartoon Network;
* Managed overall company production schedule and endeavors;
(Computer Games industry)
December 2004 — November 2005 (1 year)
* Designed, implemented and tested J2ME mobile videogames; Wrote library frameworks for team usage;
* Worked on 5 mobile titles currently available worldwide;
* Won awards for its games;
* Trained new programmers;
(Privately Held; 11-50 employees; Computer Games industry)
September 2002 — December 2004 (2 years 4 months)
* Worked on NGD Studios 3D MMORPG Regnum Online with over 100.000 users subscribed since release;
* Designed, implemented and tested Regnum Online’s Official World-editor including functionality for terrain editing, object placement, script attachment, on a WYSIWYG approach;
* Designed, implemented and tested Regnum Online’s terrain system with optimized balanced loading for continuous terrain;
* Designed, implemented and tested Regnum Online’s environment and weather system including day/night transitions, smooth weather transitions, and dynamic environment attributes per zone;
* Worked on Mis Ladrillos Interactive official videogame for a local company, from design to product;
(Computer Games industry)
January 2001 — September 2002 (1 year 9 months)
* Worked on the locally acclaimed Argentum Online, first amateur MMORPG to be created in Argentina with over 300 users playing simultaneously at all times;
* Implemented and tested critical network systems in Argentum Online;
* Implemented and tested graphical rendering system in Argentum Online;
* Designed, implemented and tested various server-side management tools for Argentum Online;
Music: Guitar, piano, bass, drums and violin, amateur music composer Writing: Poetry, lyrics Acting: Theatre, improvisation
GlobalFun Argentina SA, Buenos Aires, Argentina
Producer and Technical Director
* Great Legends: Robin Hood, Gold Award from MobileGameFaqs.com;
* Great Legends: Billy the Kid II, Silver Award from MobileGameFaqs.com;
* Great Legends: Billy the Kid II, Award from Midlet-Review.com;
* Great Legends: Billy the Kid II, Sapo Award at EVA06;
* Absolute Puzzle Deluxe, 2006 Awards, Finalist from MobileGameFaqs.com;
NGD Studios SA, Buenos Aires, Argentina
Computer Programmer
* Regnum Online, Sapo Award at EVA06;
* Absolute LightUp: Scored 8.2 on Gamespot;
* Mis Ladrillos Interactive, 1st Prize Award Winner DIBA 2003 (Interactive Design) contest;