Matthew Baxter

Matthew Baxter

Game Designer

Guildford, United Kingdom

Past
  • Game Designer at Playgen
  • Tester at Testology Ltd
  • Game Designer at Playgen
Education
  • London South Bank University
Connections
22 connections
Industry
Computer Games
Websites

Matthew Baxter’s Summary

I am a young, but experienced designer from the UK.

I have had previous experience as a game designer at a company called Playgen and at university. I have therefore spent a large amount of time collaborating with others to design games. At Playgen I created and maintained documentation not just for Playgen employees but for scientists, project investors and off-site contractors. I also liaised with these people and companies to resolve problems and plan for the future of the products we were making together. At university I have also worked on many games and continue to change them based on users play testing my work.

My 3rd year project will feature professional actors in a Source engine (Half-Life 2) mod. I have also been involved in writing and managing help text, educational information text and narrative scripts on games at Playgen.

I have previous experience working as a tester on Burnout Revenge and Burnout Legends at Criterion (Electronic Arts). I have also been a tester at THQ, Lionhead and Sports Interactive (Sega).

Matthew Baxter’s Specialties:

UnrealEd (Unreal Engine 2 and 3), Hammer (Source SDK), SG Creator, Torque Game Builder, Virtools, Word, Excel, TestTrack Pro, DevTrack, Photoshop and Fireworks. Basic Japanese.


Matthew Baxter’s Experience

  • Game Designer

    Playgen

    (Computer Games industry)

    September 2008March 2009 (7 months)

    Worked on a few interesting games.

  • Tester

    Testology Ltd

    (Computer Games industry)

    July 2008August 2008 (2 months)

    Worked at Media Molecule on LittleBigPlanet. Provided bug testing and gameplay analysis.

  • Game Designer

    Playgen

    (Computer Games industry)

    May 2007January 2008 (9 months)

    Serious games company. Worked there full-time during Summer 2007, then part-time to January 2008.

  • Focus Tester

    THQ Wireless

    (Public Company; 1001-5000 employees; THQI; Computer Games industry)

    March 2007March 2007 (1 month)

    Played and reviewed mobile games

  • Game Tester

    Electronic Arts

    (Public Company; 5001-10,000 employees; ERTS; Computer Games industry)

    May 2005August 2005 (4 months)

    Worked at EA Criterion on Burnout Revenge as a software tester.

  • Beta Tester

    Lionhead Studios

    (Computer Games industry)

    February 2005March 2005 (2 months)

    Beta tested 'The Movies' and Fable on PC.

  • Game Tester

    Sports Interactive

    (Privately Held; 11-50 employees; Computer Games industry)

    August 2004December 2004 (5 months)

    Worked at Sports Interactive on the first Football Manager game as a tester.


Matthew Baxter’s Education

  • London South Bank University

    20052008


Additional Information

Matthew Baxter’s Websites:

Matthew Baxter’s Groups:

IGDA

  •    International Game Developers Association
  •    Casual Games
  •    Game Developers
  •    Game Design Professionals
  •    David Perry's Game Industry Map Group.
  •    Game Designers Network
  •    Game Design & Programming Networking Group
  •    Level Design
  •    FlashGAMM!
  •    Games + Learning + Society
  •    Gamesrecruit

Matthew Baxter’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • expertise requests
  • reference requests
  • getting back in touch

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