Martin Orlowski

Martin Orlowski

Character TD Lead at Aardman Animations

Stockholm Area, Sweden

Current
Past
  • Character TD Supervisor at WhiteShark Films
  • Modeling Supervisor /Characters/ at WhiteShark Films
  • Character TD at WhiteShark Films
Education
  • TD - College
  • Aula Tematica, Madrid, Spain
  • SAE HQ Byron Bay, Australia
  • SIC Sydney
  • Polish - Japanese Institute of IT
  • Uni (Catholic University of Lublin)
Connections
64 connections
Industry
Motion Pictures and Film

Martin Orlowski’s Summary

Character Technical Director with love for all character/creature related work, challenges and troubleshooting.
Always hungry for new skills and knowledge.

Martin Orlowski’s Specialties:

All Assets setups (with emphasis on characters), Production Problem Solving, Mel scripted tools for rigging and animation workflow.

Maya, MEL, Houdini


Martin Orlowski’s Experience

  • Character TD Lead

    Aardman Animations

    (Privately Held; Animation industry)

    July 2009Present (1 month)

    Upcoming Feature

  • Character TD Supervisor

    WhiteShark Films

    (Motion Pictures and Film industry)

    January 2008June 2009 (1 year 6 months)

    Animated Feature: "Gnomes and Trolls 2" + commercials.

    Duties and Responsibilities:

    • Developing tools, procedures and interfaces to optimize both animation and rigging pipeline
    • Supervising character Fur / Shave and Haircut attachments
    • Developing MEL-scripted auto-rigging and other tools for character workflow
    • Developing new flexible and detachable Facial System
    • Determining the best required rigging setups for proper deformation and movement of characters (+ other complex assets)
    • Creating a Rigging Department wiki with new guidelines for the rigging workflow and regularly contributing to it
    • Adopting Rigs to dynamically changing production environment
    • Designing and maintaining main rig structures that can be reused for new models or will be the starting point for junior riggers
    • Working with animators to ensure building of most effective animation controls
    • Troubleshooting rigging assets through the whole production process

  • Modeling Supervisor /Characters/

    WhiteShark Films

    (Motion Pictures and Film industry)

    January 2008June 2009 (1 year 6 months)

    • Determining appropriate modeling approach for proper articulation and movement of characters (+ other complicated assets);
    • Supervising the final look of assets topologies
    • Leading the creation of blendShapes used in the facial control system

  • Character TD

    WhiteShark Films

    (Motion Pictures and Film industry)

    December 2006January 2008 (1 year 2 months)

    Animated Feature "Gnomes and Trolls".
    Animated Feature Pre-Production "Astrid Silverlock"

    Duties and Responsibilities:

    • Finding best possible solutions for broken assets at different stages of pipeline (from modeling till rendering)
    • Troubleshooting rig fixes and patches for outsourced characters already in the pipeline
    • Supporting changes on the models (that are already in the pipeline) to dynamically changing production conditions
    • Adopting Rigs to quickly changing script and production environment
    • Brainstorming new rigging ideas and specific rigging solutions


Martin Orlowski’s Education

  • TD - College

    Python Programming 20092009

    Activities and Societies:
    Diving into helpful production uses, as well as integration into Maya and SideFX Houdini.
  • Aula Tematica, Madrid, Spain

    Master Houdini Diploma 20062006

    (Classes by Pablo Gimenez)

    Activities and Societies:
    Procedural approach to rigging, modeling, animation and fx in SideEffects Houdini
  • SAE HQ Byron Bay, Australia

    Diploma of Screen (in Animation) 20042005

    Creature Rigging (Craig L. Stevenson)
    MoCap, StopMotion, (R. Rivero)

    Activities and Societies:
    Maya Animation training with main focus on character related work.
  • SIC Sydney

    Academic English 20042004

    Graduated with Academic IELTS score 8/9

    Activities and Societies:
    Advanced English through Academic IELTS exam.
  • Polish - Japanese Institute of IT

    Multimedia 20022004

    Algorithms

    Activities and Societies:
    Scripting and math studies on CG, animation and effects.
  • Uni (Catholic University of Lublin)

    Mathematics 20002002

    University-level grasp of mathematical concepts.
    All of those are a core for all my TD work, whether in general, character or any other challenging issues.

    Activities and Societies:
    Awarded university grant.

Additional Information

Martin Orlowski’s Interests:

After Animation, Film and VFX, comes Photography, SkyDiving and Motorcycles

Martin Orlowski’s Honors:

Except of the above listed Education history, he's attended to several Character Related Workshops:
CG Workshop - Advanced Character Rigging with Todd Widup
Rigging Master Classes, Siggraph 2008, LA
CG Workshop - Scripting in Maya - MEL Script and Python with Todd Widup
CG Workshop - Sculpting Digital Characters with Cesar Dacol Jr (ZBrush)
Maya Master Classes, Siggraph 2007, San Diego
Drawing Classes, Mullumbimby Australia

Hobby related training:
SkyDiving License (1st Level)
Rock Climbing License


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