
Game Developer at Joju Games
Argentina

Game Developer at Joju Games
Argentina
Entrepreneur in the Argentine Game development industry, Project Manager, Game Producer, Game Designer, Game Programmer.
My professional goal is create an innovative game development studio taking advantage of the potential local talent for the videogames industry, helping the Argentine game industry to grow up and to get Darkspell games becoming an internationally recognizable
Experience Programming: C/C++, Java SE , J2ME, Actionscript, XML, Html, Javascript.
Gamedev Technologies:
Popcap Framework, Torque 3D, SDL, OpenGL, Irrlicht, Brew, Flash, Flex.
(Privately Held; 11-50 employees; Computer Games industry)
March 2008 — Present (5 months)
(Entertainment industry)
March 2007 — January 2008 (11 months)
(Privately Held; 51-200 employees; Computer Games industry)
March 2007 — December 2007 (10 months)
Instructor of Programming in the Game Developer Career.
Subjects:
Programming 1.
Web videogames programming.
(Public Company; 201-500 employees; GFT; Computer Games industry)
September 2005 — March 2007 (1 year 7 months)
Mobile programmer involved in the ports of several games like : Chessmaster, Sexy Poker, Prince of Persia, And1, Dogz, Paris Hilton's Diamond Quest, Platinum Solitaire, etc. For a diverse types of mobile devices from USA and Latam.
(Public Company; Consumer Electronics industry)
2001 — 2003 (2 years)
2, Computer Science, 2006 — 2007
I quit the career by personal problems.
Game Development, Programming, Linux, Sci-fi, Open Source.
Argentine Game Developers Asociation (ADVA www.adva.com.ar), PC++
CODEAR 1st prize - Year 2006.
Carton Network LA prize - Year 2006.