Mark Lemmons

Mark Lemmons

3D Artist at Lockheed Martin: 3D Learning Solutions

Raleigh-Durham, North Carolina Area

Current
  • 3D Artist at Lockheed Martin 3D Learning Solutions
Past
  • Artist at Republic of Fun
  • Art Intern at Icarus Studios LLC
  • Freelance Flash Game Artist at Renegade Entertainment
  • Web Designer at Tech Triad Inc.
Education
  • School of Communication Arts
Connections
45 connections
Industry
Computer Games
Websites

Mark Lemmons’s Summary

I am currently working as a 3D Artist/Flash - Graphic Artist at Lockheed Martin: 3D Learning Solutions in Cary, NC. I have received my Associates of Applied Science in Digital Animation at the School of Communication Arts in 2006 with a focus in 3D modeling, texturing, and lighting.

My goal is to work for a successful game company as an Environmental Design and Modeling Lead.

Mark Lemmons’s Specialties:

- Able to model interior/exterior scenes
- Understanding of UV layouts
- Knowledge of diffuse, normal, specular, and ambient maps
- Capable of animating character and prop models
- Strong leadership and scheduling skills
- Efficient at working under pressure with short deadlines


Mark Lemmons’s Experience

  • 3D Artist

    Lockheed Martin 3D Learning Solutions

    (Public Company; 10,001 or more employees; LMT; Defense & Space industry)

    August 2007Present (1 year 3 months)

    Worked on multiple Military learning and training simulators, along with other virtual showcases and Lockheed Martin proposals. My duties at 3D Learning Solutions has been to model and texture props for environmental assets. Low poly to high poly modeling for use of projects dealing with a past to next-gen engine or high resolution renders for print.

  • Artist

    Republic of Fun

    (Entertainment industry)

    August 2007January 2008 (6 months)

    With Republic of Fun my duties included UI concepting and creating Flash graphics along with creating 3D assets for multiple games published by large clients.

  • Art Intern

    Icarus Studios LLC

    (Privately Held; 51-200 employees; Computer Games industry)

    January 2007August 2007 (8 months)

    Designed, modeled, and textured props and other environmental assets for various virtual worlds. Learned and picked up quickly the company's tools and pipeline.

    Also worked on Fallen Earth (MMORPG) modeling, and texturing props and other environmental assests. Used company's tools and pipeline to implement into game. Later to work with modeling, texturing, and skinning character bolt-ons. (equipable accessories)

  • Freelance Flash Game Artist

    Renegade Entertainment

    (Computer Games industry)

    August 20032007 (4 years)

    Managed and led graphics for various Flash games creating high detailed images. Games posted on Newgrounds with a ranking of #2 & #9 with over 46,000,000 views combined, landing on front page for over a month and brought down their web servers because of the traffic.

  • Web Designer

    Tech Triad Inc.

    (Graphic Design industry)

    July 2004September 2004 (3 months)

    Helped the owner of the company design, update, and upload multiple websites. Learned the key to micromanagement and studied the process of running a business. Assisted with current to new clients and building sites from scratch.


Mark Lemmons’s Education

  • School of Communication Arts

    Associates of Applied Science in Digital Animation, 3D Modeling, Texturing, Lighting, 20052006


Additional Information

Mark Lemmons’s Websites:

Mark Lemmons’s Interests:

Video games (PC and Console), stencil/graffiti art, architectural design, digital media (love photoshop), finding out new and proficient techniques with 3D.


Mark Lemmons’s Contact Settings

Interested In:

  • career opportunities
  • new ventures
  • job inquiries
  • expertise requests
  • reference requests
  • getting back in touch

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