Mark Drajeske

Mark Drajeske

Synthetic Environments Team Lead at Boeing

Greater St. Louis Area

Current
  • Synthetic Environments Team Lead at Boeing
Past
  • Flight Control Research Enginner at McDonnell Aircraft Company
Education
  • Purdue University
  • Purdue University
Connections
23 connections
Industry
Aviation & Aerospace

Mark Drajeske’s Summary

Over twenty years experience developing creative software solutions for aerospace, the military and entertainment. Roles have included software developer, innovator, technologist, team lead, customer liaison and business developer. Proven track record of developing breakthrough technologies critical to business success.

Mark Drajeske’s Specialties:

Real-time simulation software for military training applications.


Mark Drajeske’s Experience

  • Synthetic Environments Team Lead

    Boeing

    (Public Company; BA; Aviation & Aerospace industry)

    January 2001Present (8 years 7 months)

    Currently leading research & development in the area of synthetic environment simulation software.

    Products developed at Boeing include:
    ● NetForce Synthetic Environment
    ● Big Tac Combat Environment Server
    ● Interactive Bogey Training Aid
    ● High Performance Terrain Server
    ● Common Simulation Framework for Distributed Real-Time Systems
    ● InSight Desktop Application Framework
    ● Situation Display Toolkit

    These software products are currently in use within F-15C, F-15E, F-16, F/A-18, F-22, T-38, T-45, P8A, UK MTDS and Apache Longbow training systems.

  • Lead Programmer

    Electronic Arts

    (Public Company; ERTS; Computer Games industry)

    June 1998December 2000 (2 years 7 months)

    Led game development efforts for Janes Combat Simulations product line while at Origin Studios and developed a NASCAR racing simulation while working directly for EA.

  • Research Engineer

    Cybernet Systems Corporation

    (Computer Software industry)

    January 1997June 1998 (1 year 6 months)

    Led Small Business Innovative Research (SBIR) projects and assisted Business Development in the area of virtual environments.

  • Senior Software Engineer

    FAAC Incorporated

    (Public Company; Computer Software industry)

    January 1991December 1996 (6 years)

    Served as Developer and Project Lead for:
    ● Back To Baghdad, F-16 Flight Simulation Game
    ● F/A-18 Weapons & Tactics Trainer, Weapon Simulations
    ● SOF ATS AC-130 Gunship Training System, Threat Environment

  • Flight Control Research Enginner

    McDonnell Aircraft Company

    (Aviation & Aerospace industry)

    January 1988December 1990 (3 years)

    Conducted fighter jet flying qualities research using high end flight simulators. Developed simulation math models for flight dynamics and weapons. Studied the importance of "fighter agility" in air-to-air combat.


Mark Drajeske’s Education

  • Purdue University

    MSAA , Aeronautical Engineering , 19851987

    Thesis research conducted at NASA Ames Research Center, Moffet Field, CA in the area of flight dynamics & control.

  • Purdue University

    BSAE , Aeronatical Engineering , 19801985

    Undergraduate studies focused on aerodynamics and control systems and included six industrial work periods with McDonnell Aircraft Company, St. Louis MO.

    Activities and Societies:
    Theta Tau Professional Engineering Fraternity

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