Marco Cagnacci

Character Animator at Luxanimation

Prato Area, Italy

Current
Past
  • Character Animator at Dujass Film S.p.a.
  • Character Animator at Luxanimation
  • Character Animator at Digital Tales
  • Character Animator at Rainbow CGI
  • Character Animator at Trixter film GmbH
  • Character Animator at 3DSite
  • Character Animator at Rumblefish
  • Character Animator at Enarmonia
  • Character Animator at Fulmini & Leopardi
Connections
199 connections
Industry
Animation
Websites

Marco Cagnacci’s Summary

I have had several working experiences and collaborations where I was constantly in contact with people from foreign nations and cultures. I have good communication skills and I enjoy working in a team environment. I'd like to obtain a full time position that will allow me to fully and effectively utilize my experience as Character Animator.
I am willing to relocate anywhere on a permanent basis.

Marco Cagnacci’s Specialties:

Known software:
Maya, 3DStudio, Houdini


Marco Cagnacci’s Experience

  • Character Animator

    Luxanimation

    (Privately Held; Animation industry)

    July 2009Present (5 months)

    'The New Adventures of Babar' CGI TV series

  • Character Animator

    Dujass Film S.p.a.

    (Animation industry)

    January 2009June 2009 (6 months)

  • Character Animator

    Luxanimation

    (Animation industry)

    April 2008December 2008 (9 months)

    Senior Character Animator on the feature film "Bob and Bobette"
    http://www.bobetbobette-lefilm.be/

  • Character Animator

    Digital Tales

    (Animation industry)

    February 2008April 2008 (3 months)

    Working on various tv commercials

  • Character Animator

    Rainbow CGI

    (Public Company; 51-200 employees; Animation industry)

    June 2007November 2007 (6 months)

    Character Animator for the movie
    http://www.winxclubthemovie.com/

  • Character Animator

    Trixter film GmbH

    (Motion Pictures and Film industry)

    January 2007April 2007 (4 months)

    Character Animator for the "Geheimness von Loch Ness" Project

  • Character Animator

    3DSite

    (Privately Held; 11-50 employees; Entertainment industry)

    June 2006November 2006 (6 months)

    Real Time character animator for Disney/Pixar - Monsters Inc. Laugh Floor Comedy Club nominated in VISUAL EFFECTS SOCIETY (VES) 2008

  • Character Animator

    Rumblefish

    (Privately Held; 11-50 employees; Media Production industry)

    March 2006April 2006 (2 months)

    Character animator for TV commercials

  • Character Animator

    Enarmonia

    (Privately Held; 11-50 employees; Animation industry)

    February 2006March 2006 (2 months)

    Character animator for TV series

  • Character Animator

    Fulmini & Leopardi

    (Privately Held; 11-50 employees; Animation industry)

    October 2004January 2006 (1 year 4 months)

    Character animator for tv series


Additional Information

Marco Cagnacci’s Websites:

Marco Cagnacci’s Interests:

animation, cinema, photography, new technology

Marco Cagnacci’s Groups:

  •    Networked Recruiter (34,197+ total network) 3rd Largest Recruiting and HR & 2nd Largest Agency Group
  •    The Media Group - Production, Exhibition, Broadcast and 3D
  •    Visual Effects, Film and Games Professionals (www.vfx-recruit.com)
  •    ThoseInFilm (Motion Pictures & Film Industry)
  •    Animation, Media & Entertainment
  •    Blender 3D Italian users
  •    3DNA
  •    Animation Army
  •    The London Production Network
  •    Professional Maya Users
  •    Cryptarchy VFX
  •    AMIQUS GAMES - CURRENT JOBS AVAILABLE
  •    OPM Games Network
  •    Careers in ANIMATION for the Games and Interactive Entertainment Industries

Marco Cagnacci’s Honors:

“Reactine” - Commercial
J Walter Thompson / Mercurio Cinematografica
Won the “BRONZE LION” at the CANNES LIONS / INTERNATIONAL ADVERTISING FESTIVAL, 2006
-------------------------
"DAS WUNDER VON LOCH NESS" - Movie
Trixter GmbH
Won the "Beste Visuelle Effekte" at the German Television Award 2008
"The animated main character Oki is the star of the movie" (EPD MEDIA): body language and facial expressions seem very real and truthful. Michael Coldewey and Simone Kraus has succeeded in Gnome as the virtual life to fill that one forgets that he has on the computer. This integration of computer generated characters on television is a Europe-wide novelty. A remarkable achievement, because Hollywood productions multiples of budget available.

The jury: Real picture film and perfect animation: the computer entirely mythical Oki is very real
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Marco Cagnacci’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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