Product Owner - Journalism at Globo.com
Brazil
Product Owner - Journalism at Globo.com
Brazil
Eight years of experience with press and online media. Reporting, editorial and management positions, including development of online and print products.
Founder and editor of the tech blog Futuro.vc.
Experience with agile methods, working as a Product Owner @ Globo.com, one of the main web portals in Brazil.
Team coordination, deep understanding of the web, market analysis
(Privately Held; Internet industry)
February 2009 — Present (6 months)
Product Owner of a software development team for the web news products of Globo Organization.
(Privately Held; 201-500 employees; Internet industry)
March 2008 — Present (1 year 5 months)
Product Coordinator of Entertainment at one of the biggest web portals in Brazil, part of the Globo Organization. Product Owner using the Scrum project management method.
(Privately Held; Myself Only; Online Media industry)
December 2007 — Present (1 year 8 months)
Founder and editor of Futuro.vc, a brazilian tech blog focusing gadgets, web 2.0 and the technology impact on society.
(Self-Employed; Myself Only; Writing and Editing industry)
October 2007 — Present (1 year 10 months)
Articles published at newspapers - O Globo, Folha de São Paulo - and magazines - Mac+.
Monthly columnist at IDG Now, covering Apple products and market
(Internet industry)
March 2008 — March 2009 (1 year 1 month)
Weekly column about games and its market.
(Privately Held; Professional Training & Coaching industry)
November 2008 — February 2009 (4 months)
Product Owner of two webmedia teams at Globo.com developing for the video portal, infrastructure, upload and collaboration tools.
(Writing and Editing industry)
March 2008 — October 2008 (8 months)
(Privately Held; 11-50 employees; Online Media industry)
July 2007 — October 2007 (4 months)
(Privately Held; 501-1000 employees; Newspapers industry)
2004 — 2007 (3 years)
(Privately Held; 11-50 employees; Online Media industry)
2003 — 2004 (1 year)
Editor of Music and Internet channels
(Privately Held; 11-50 employees; Online Media industry)
2003 — 2003 (less than a year)
(Privately Held; 501-1000 employees; Newspapers industry)
2001 — 2003 (2 years)
1995 — 1999
Technology, gadgets, music, movies, politics, social relations, games, internet, web, web 2.0, blogs, people