Marc Bidoul

Marc Bidoul

Level Designer at Ubisoft Paris

Paris Area, France

Current
  • Level Designer at Ubisoft
  • Level Designer at Insurgency (Half Life 2 Mod)
Past
  • Artist at Portal : Prelude
  • Environment Artist Junior at Arkane Studios
Education
  • Haute École Albert Jacquard
Connections
88 connections
Industry
Computer Games
Websites

Marc Bidoul’s Summary

I have a long experience with the level design, indeed, since Half Life (1998), my passion is to build levels. I can easily work with the Source Engine and the Unreal Engine 3 and if I had to learn new soft, I can assimilate quickly the new informations to be performant in my job.
Currently, outside of my work, I am working on "Insurgency: Modern Infantry Combat", a modification of Half Life 2, as a Level Designer and during my last year at school I had the opportunity to work three months at Arkane Studios (Lyon - France).
It was very beneficial.
I took part in the development of "The Crossing" where I designed level prototypes for different sections of the game.

Marc Bidoul’s Specialties:

• Level design, gameplay, artistic view, creative, self trained
• Video games engines and tools:
- Source (HL2, CSS, DoDS, TF2, Portal, Left 4 Dead, etc)
- Unreal Engine 3 (Unreal Tournament 3, Gears of Wars, Mass Effect, etc)


Marc Bidoul’s Experience

  • Level Designer

    Ubisoft

    (Public Company; FR0000054470; Computer Games industry)

    November 2008Present (9 months)

    I am working on an unannounced title.

  • Level Designer

    Insurgency (Half Life 2 Mod)

    (Computer Games industry)

    2006Present (3 years)

    Level Designer (Samawah).

  • Artist

    Portal : Prelude

    (Computer Games industry)

    January 2008October 2008 (10 months)

    Giving out my level-designer point of view and making a few 3D models and textures.

  • Environment Artist Junior

    Arkane Studios

    (Privately Held; 11-50 employees; Computer Games industry)

    December 2007February 2008 (3 months)

    Trainning periods three months at Arkane Studios.
    Taking part in the development of The Crossing, designing level prototypes for different sections of the game


Marc Bidoul’s Education

  • Haute École Albert Jacquard

    Bachelor , Video Games section , 20042008


Additional Information

Marc Bidoul’s Websites:

Marc Bidoul’s Interests:

• Computing in general. • Creating levels for games. • Sports like Mountain Bike or Taekwon-do. • Playing Guitare.

Marc Bidoul’s Groups:

  •    Game Developers
  •    Mapcore
  •    Video Game Professionals
  •    Game Creator's Network
  •    Level Design
  •    Ubisoft

Marc Bidoul’s Honors:

Insurgency: Best Source Mod - 2007. SteamFriends.
Insurgency: Mod of the Year - Player's Choice - 2007. ModDB.


Marc Bidoul’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • business deals
  • reference requests

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