John Mangor - Baurley

John Mangor - Baurley

Independent Animation Professional

Greater Los Angeles Area

Current
  • Animation for multimedia, film and television at Kranioclast Productions (Self-employed)
Past
  • Animator at Kranioclast Productions
  • Character Animator at Moo Studios
  • Character Animator at Sea Level
Education
  • University of Central Florida
Connections
63 connections
Industry
Animation
Websites

John Mangor - Baurley’s Summary

I have been working in animation since 1996. In the past 15 years, I've been fortunate enough to have worked in all types of the animation industry... from feature films, video games, tv/commercials, music videos, independent, motion rides and web. I have worked in a large span of animation styles as well as experience in modeling, texturing and even the experience of running my own company for the last few years. My animation company Kranioclast Productions specializes in FX for film/tv, music videos, web design and animation, and multimedia using a variety of tools.

I continue to challenge myself to grow, to learn and to excel at my craft, leaving behind "my best" at bringing the imagination to life whether it be with a crew or solo.

John Mangor - Baurley’s Specialties:

Software:Maya, Photoshop, Flash, After Effects, Premiere, Dreamweaver Fireworks, Word


John Mangor - Baurley’s Experience

  • Animation for multimedia, film and television

    Kranioclast Productions (Self-employed)

    (Self-Employed; Myself Only; Animation industry)

    October 1999Present (10 years 2 months)

  • Animator

    Kranioclast Productions

    (Animation industry)

    May 2007June 2007 (2 months)

    Rasputina's Music video "1816"
    Animated in Flash and Aftereffects

  • Character Animator

    Moo Studios

    (Privately Held; Broadcast Media industry)

    February 2007March 2007 (2 months)

    Animated Mo, the buffalo, for 2 Alamo's Kiosk commercials using Maya.

  • Character Animator

    Sea Level

    (Privately Held; Motion Pictures and Film industry)

    June 2006July 2006 (2 months)

    "Where The Wild Things Are" - Spike Jonze
    Animation tests of character rigs

  • CGI Animation/FX Supervisor

    Kranioclast Productions

    (Animation industry)

    September 2005February 2006 (6 months)

    Mindless Self Indulgence “Shut Me Up” music video
    Directed by Jhonen Vasquez
    Maya and Photoshop

  • Character Animator

    Digital Domain

    (Privately Held; D2; Animation industry)

    October 2003June 2004 (9 months)

    I, Robot
    Used Maya for character animation on main robot Sonny.

  • Character Animator

    Digital Domain

    (Privately Held; D2; Animation industry)

    August 2003September 2003 (2 months)

    Michelin Commercial

  • Character Animator

    Zoic Studios

    (Privately Held; Motion Pictures and Film industry)

    June 2003July 2003 (2 months)

    Looney Toons - Back In Action

  • Character Animator

    Smashing Ideas

    (Privately Held; Internet industry)

    June 2003June 2003 (1 month)

    My Scene - Barbie
    Flash, Photoshop

  • Animator, Color Design and Layout

    Rubber Bug

    (Animation industry)

    May 2002December 2002 (8 months)

    The movie "Enron" for Viacom
    Maya, Premiere, After Effects, Photoshop

  • Assistant Director, animator

    Rubber Bug

    (Animation industry)

    September 2002October 2002 (2 months)

    Algebra's Scool - Children's Educational DVD
    also Modeler, Texture Artist
    Maya, Premiere, After Effects, Photoshop

  • Animator, modeler

    Radium

    (Privately Held; Motion Pictures and Film industry)

    April 2002May 2002 (2 months)

    James Bond Night Fire Trailer for E3
    client Electronic Arts
    Maya, photoshop

  • Animator

    Kranioclast Productions

    (Animation industry)

    December 2001February 2002 (3 months)

    Total Nonstop Action - Opening title sequence for Pay Per View Television
    client - Paris Media Works
    Maya, Photoshop, Flash

  • Animator

    525 Studios

    (Animation industry)

    April 2001December 2001 (9 months)

    Linkin Park's "In The End" MTV
    Musiq "Girl Next Door" MTV
    Gerald "Made to Love " MTV
    Case "Sheep Go To Heaven" MTV
    Maya, Photoshop, Elastic Reality

  • Lead Technical Animator

    Warner Bros.

    (Public Company; TWX; Entertainment industry)

    May 2000February 2001 (10 months)

    Lobo (DC original series)

    Color Designer, Editor
    Gotham Girls (DC original series"
    Flash, 3D Studio Max, Photoshop

  • Character Animator

    Warner Bros. Animation

    (Public Company; TWX; Entertainment industry)

    August 1999December 1999 (5 months)

    Karen and Kirby (part of WB Big Cartoonie Series)
    3D Studio Max, Photoshop

  • Character Animator

    film roman

    (Public Company; ROMN; Animation industry)

    May 1999July 1999 (3 months)

    The Man Show
    Maya

    Modeler
    Level 13 Website
    Maya

  • Effects Animator

    View Studio

    (Animation industry)

    March 1999March 1999 (1 month)

    Star Trek Deep Space Nine
    Maya

  • Character Animator

    Colorado Studios

    (Privately Held; Motion Pictures and Film industry)

    January 1999February 1999 (2 months)

    Cake "Sheep Go To Heaven" music video MTV
    Alias 9.0

  • Technical Director

    Comedy Central

    (Public Company; 51-200 employees; Entertainment industry)

    February 1998September 1998 (8 months)

    South Park (2nd Season) for Comedy Central
    Maya, Photoshop

  • Character Animator

    Creative Visual Effects

    (Animation industry)

    October 1996January 1998 (1 year 4 months)

    Baby Geniuses - Film directed by Bob Clark
    Elastic Reality, Chalice, Matador

  • Lead Animator

    Sony Pictures Entertainment

    (Public Company; SNE; Entertainment industry)

    April 1997September 1997 (6 months)

    The Race For Atlantis (3D preshow Caesar's Palace)
    client - Rhythm and Hues
    Alias, Photoshop

  • Visual Effects Animator

    The Post Group

    (Privately Held; Entertainment industry)

    January 1997February 1997 (2 months)

    "Don't Fence Me In" commercial for Mercedes Benz
    Elastic Reality

  • Lead Animator

    n-Space

    (Privately Held; Computer Games industry)

    January 1995July 1996 (1 year 7 months)

    Tigershark (Playstation/PC video game)
    Razorwing (Playstation) development
    Alias, 3D Studio, Photoshop, Animator Pro

  • Graphic Animator

    Flight Safety Technologies, Inc

    (Privately Held; Airlines/Aviation industry)

    November 1994January 1995 (3 months)

    Photoshop, Animator Pro

  • Cel Animator

    Moonglow Productions

    (Animation industry)

    October 1993April 1994 (7 months)

    Space Age Noah's Ark - Children's TV


John Mangor - Baurley’s Education

  • University of Central Florida

    19921994


Additional Information

John Mangor - Baurley’s Websites:

John Mangor - Baurley’s Interests:

animation, photography, film, reading, horror, scifi, DIY, comicbooks, music, squids, gothic, medical

John Mangor - Baurley’s Groups:

  •    CGCHAR - 3D CG Character Animation
  •    The Visual Effects Society
  •    The Creative Talent Network
  •    Sony Pictures Entertainment
  •    Animation, Media & Entertainment
  •    Warner Bros. Alumni
  •    2D & 3D Illustrators
  •    2D & 3D Animators
  •    DreamDesigners
  •    Flash Animation Professionals Network
  •    Flash Coders
  •    Adobe Photoshop Group
  •    Maya Users
  •    Professional Maya Users
  •    Flash Freelancers
  •    Digital_Nomads
  •    Cold Hard Flash
  •    Cryptarchy VFX
  •    FlashGAMM!
  •    Animation and Film Jobs
  •    CG CON: THE COMPUTER GRAPHICS CONFERENCE
  •    Maya Experts
  •    Social Entertainment Professionals

John Mangor - Baurley’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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