
at
Katowice Area, Poland

at
Katowice Area, Poland
• Over 10 years of experience in programming in C/C++
• Good knowledge of COM/ActiveX, MFC, STL, OpenGL, WinAPI technologies
• Development and maintenance of large multiplatform applications
• Code optimization and refactoring.
• Experience in using common file versioning systems.
• Database programming (SQL).
• Practice in using bug tracking systems.
• Experience in estimating and scheduling tasks.
(Public Company; 1001-5000 employees; MENT; Computer Software industry)
December 2004 — Present (4 years 8 months)
I work on development of DxDesigner application. It is a CAD oriented electronic schematics editor. I am responsible for design and implementation of various important parts of this tool like data model, database integration and GUI (www.mentor.com/products/pcb/system_design/dxdesigner).
(Computer Games industry)
January 2002 — December 2004 (3 years)
It's an amateur software project. I worked as a team member on software enviroment for creating 3d fpp games called GameSystem2. I was mainly focused on game level editor, 3d model viewer and sound framework programming. Currently project is in maintenance phase due to lack of free time.
(Research industry)
October 2003 — November 2004 (1 year 2 months)
Mainly I worked on determination of particles size distribution in powders and dust in a range 0.5 – 2000m, measurement of specific surface of powders by BET and Langmuir method and density measurement of solids by helium method.
(Computer Software industry)
March 2003 — September 2003 (7 months)
I developed various www services, especially I was responsible for database oriented code which integrates web services with databases (C++/PHP/SQL).
PGDip , Computer Sciences , 2002 — 2003
Faculty of Automatic Control, Electronics and Computer Science
M.Sc , Material Science , 1997 — 2002
3d graphics programming, demoscene
Third place at Computer Art Festival 'Symphony 2003' in 64kb competition.