
New Tech/Digital Entertainment Professional
Paris Area, France

New Tech/Digital Entertainment Professional
Paris Area, France
Write a brief overview of your professional experience and goals:
Strategy, Strategy, Strategy...
Strategic Advisor, Board Advisor/Member, General Management.
Business Development, Development Strategy, Acquisitions / Licensing, Editorial Strategy, Management Coaching, Business Match-Making, Partner and Strategic Relationship Building / Management
(Privately Held; 1-10 employees; Broadcast Media industry)
January 2008 — Present (8 months)
Stealth mode start-up in IPTV... formerly known as The noName Project... :-)
(Non-Profit; 1-10 employees; Venture Capital & Private Equity industry)
October 2007 — Present (11 months)
P2PVenture.org is a non-profit organization whose aim is to promote peer-to-peer selection, development and financing platforms for small business and startup ventures.
We launched FundCamp as an open format for organizing seed acceleration micro-funds using replicable processes and open tools.
http://fundcamp.org
We also launched SparkCamp with a first edition as SparkCampParis
http://barcamp.org/SparkCamp
http://barcamp.pbwiki.com/SparkCampParis
(Non-Profit; Telecommunications industry)
August 2007 — Present (1 year 1 month)
BarCamp type non-conference events aimed at brainstorming on the mobile web potential and how it will fundamentally change the internet, change the mobile industry, change businesses and e-commerce, and have real social impact in all countries either developed or emerging.
(Non-Profit; Internet industry)
March 2007 — Present (1 year 6 months)
Founded by Saul Klein in London in March 2007, OpenCoffee Club was started to encourage entrepreneurs, developers and investors to organise real-world informal meetups to chat, network and grow. Its now in over 75+ locations across the world.
OpenCoffee Club Paris meetup is every Thursday morning from 10-12.
http://www.opencoffeeclub.org/group/opencoffeeparis
(Self-Employed; Myself Only; Internet industry)
January 2003 — Present (5 years 8 months)
Technology Monitoring, Digital / Dematerialized Distribution, Digital Divide overcoming, Web 2.0, Social Networking, VOD, VoIP, Bank 2.0, Business Development, Development Strategy, Business Match-Making, Partner and Strategic Relationship Building / Management.
Assignments for ViaMichelin, France Telecom, Orange, Orange UK, Wanadoo, Wanadoo UK, Alternative Branding, etc.
(Self-Employed; Myself Only; Computer Games industry)
September 2002 — Present (6 years)
Business Development, Development Strategy, Acquisitions / Licensing, Editorial Strategy, Management Coaching, Business Match-Making, Partner and Strategic Relationship Building / Management
(Privately Held; 1-10 employees; Broadcast Media industry)
January 2003 — December 2007 (5 years)
Stealth mode IPTV project now materialized in a company named Fair Play Interactive...
(Public Company; 201-500 employees; FR0000077588; Computer Games industry)
January 1999 — August 2002 (3 years 8 months)
Director of Production. Member of Management Committee.
Development (from 15 to 150+ employees) and structuring of the production and online exploitation units. Structuring and processes improvements for company IPO planning. Participation to the writing of IPO documents. Participation to pre/post IPO road shows. Development of the units. Negotiations of the French gov "35 hours" law's collective agreement with employees and unions, and management of collective thought processes on work reorganization.
Technological development monitoring, sector analysis, acquisition of product titles, licenses and companies.
The company raised 30 M€ from its IPO, September 2000. Subsidiary of Cryo Interactive (listed since 1998), Cryo Networks was leading all internet activities of the group. Cryo Networks business was focused on development and publishing of online games and MMPOGs, R&D and publishing of a proprietary technology (SCOL), and a 3D Web Agency/Studio as technological showcase.
(Self-Employed; Computer Games industry)
August 1997 — December 1999 (2 years 5 months)
Helped funding and founding.
(Self-Employed; Myself Only; Computer Games industry)
August 1997 — December 1998 (1 year 5 months)
Consultant video games industry, multimedia. Entrepreneurship consultant. Business development.
Advisor to several former clients and partners of BrainStorm Software. Assignments for France Télécom on Numéris (ISDN) based projects and migration to the Internet.
Personal project concerning the creation of a broadband "online digital bouquet" offering online games, MMPOGs, mobile games, SMS / MNP games, dematerialized software distribution, music download, VOD, community site + aggregator. The project has been presented to several media and industrial groups, but too early.
(Privately Held; 11-50 employees; Computer Games industry)
January 1990 — July 1997 (7 years 7 months)
Bachelor, Computer Science, 1988 — 1990
Bachelor's Degree in Computer Science – Nancy, Fance
(French DUT Informatique)
Bachelor, Mathematics, Physics, 1987 — 1989
Bachelor's Degree in Mathematics and Physics - Faculté des Sciences de Nancy, France
(French DEUG A)
New Technology, Innovation , Technology Monitoring , Digital Media , Digital / Dematerialized Distribution , Digital Divide overcoming, Business Development , Web 2.0 , Social Networking , VOD , VoIP, Bank 2.0, Video Games Industry , Apple , Macintosh
BarCamp, BarCamp Bank, MobileWebCamp, OpenCoffee Club, OpenCoffee Club Paris, P2P Venture, FundCamp