
Freelance Game Character Artist
Greater Seattle Area

Freelance Game Character Artist
Greater Seattle Area
(Public Company; MSFT; Computer Software industry)
May 2009 — Present (7 months)
Working at Microsoft Game Studios on an unannounced 360 title.
(Computer Games industry)
September 2006 — May 2009 (2 years 9 months)
Worked on a variety of games including:
Harmonix - Guitar Hero 2 (PS2, Xbox360)
Flagship Studios - Hellgate: London (PC)
Harmonix - Rock Band (Xbox360, PS3)
The Collective - Dirty Harry (Xbox360, PS3)
Gearbox Software - Borderlands (Xbox360, PS3, PC)
Gearbox Software - Aliens: Colonial Marines (Xbox360, PS3, PC)
Lionhead Studios - Fable 2 (Xbox360)
Blue Omega - Damnation (?)
WildFire llc - CthulhuTech (Tabletop)
(Computer Games industry)
April 2006 — September 2006 (6 months)
-Character Artist on Destroy All Humans 3 (Xbox360, PS3)
-Creation of Next Gen Character models
-Normal map, occlusion map, and color map creation
(Computer Games industry)
January 2006 — April 2006 (4 months)
-Character Artist on Sam Suede: Undercover Exposure
-Contracted for next-gen character design and modeling
-Normal map, color map, and occlusion map creation
(Privately Held; 11-50 employees; Architecture & Planning industry)
August 2004 — December 2005 (1 year 5 months)
-Modeled and textured sports stadiums and racetracks to exact scale based on blueprints and video footage.
-Made numerous flash banners for sport teams' official websites to display
(Computer Games industry)
2003 — 2004 (1 year )
3D Computer Animation