
FX TD
Greater Los Angeles Area

FX TD
Greater Los Angeles Area
I'm an FX TD currently working at Sony Computer Entertainment San Diego, CA. I was born in Connecticut and raised in New Orleans, Louisiana. I attended Southeastern Louisiana University where I received a BA in Visual Arts. I then moved to Hollywood, CA where I attended Gnomon School of Visual FX. In about 2 years I completed the Certificate Program. I then joined the work force as an fx artist and the rest is history.
I specialize in the creation of dynamic FX within Autodesk Maya.
(Public Company; SNE; Computer Games industry)
July 2009 — September 2009 (3 months)
Created pre rendered cinematics for Ratchet and Clank 2 and Socom games.
(Public Company; SNE; Motion Pictures and Film industry)
February 2009 — May 2009 (4 months)
Created fx for the Movie G-Force.
(Computer Games industry)
October 2008 — February 2009 (5 months)
Create fx in shots for the Discovery and History channel.
(Animation industry)
April 2008 — September 2008 (6 months)
Created particle and rigid body effects for James Bond 007 Quantum of Solace game.
(Public Company; 10,001 or more employees; TMS; Entertainment industry)
2007 — March 2008 (1 year )
Created fx shots for anything and everything needed.
(Animation industry)
November 2007 — December 2007 (2 months)
Created realflow elements for commercial spot.
(Privately Held; 11-50 employees; Education Management industry)
March 2007 — November 2007 (9 months)
Certificate Certificate of Completion , Certificate Program , 2004 — 2006
BA , Visual Arts , 2000 — 2003