Kyle Gaulin

Kyle Gaulin

Freelance Animator at Blur Studio

Orange County, California Area

Current
Past
  • Animator at Double Helix, Foundation 9 Entertainment
  • Animator - Freelance at Blue Fish FX
  • Animator at Treyarch
Education
  • Full Sail Real World Education
Connections
103 connections
Industry
Animation
Websites

Kyle Gaulin’s Summary

Character Animator, responsible for bringing characters to life with believable motions and actions. Particularly interested in game cinematic sequences and fast paced in-game animations.

Kyle Gaulin’s Specialties:

Technical knowledge of:
- Autodesk Maya
- Autodesk 3D Studio Max
- Autodesk XSI
- Autodesk Motionbuilder
- Adobe Photoshop
- Adobe After Effects
- Adobe Premiere
- Diva
- Apple Shake
- Final Cut Pro


Kyle Gaulin’s Experience

  • Freelance Animator

    Blur Studio

    (Privately Held; Animation industry)

    July 2009Present (5 months)

  • Animator

    Double Helix, Foundation 9 Entertainment

    (Computer Games industry)

    September 2008July 2009 (11 months)

    - Character/Prop keyframe animations
    - Edit motion capture data

    Credits include:
    - G.I. JOE: The Rise of Cobra the Game | August 2009
    - Unannounced title

  • Animator - Freelance

    Blue Fish FX

    (Animation industry)

    November 2008November 2008 (1 month)

    - Character/Creature animations

    Credits include:
    - Metallica "All Nightmare Long" music video | November 2008

  • Animator

    Treyarch

    (Public Company; ATVI; Computer Games industry)

    March 2008September 2008 (7 months)

    - Character/Prop keyframe animations
    - Edit motion capture data.
    - Assist with Motion Capture shoots

    Credits include:
    - Call of Duty: World at War | November 2008

  • Lead Animator - Freelance

    Night Agency

    (Privately Held; Marketing and Advertising industry)

    March 2008April 2008 (2 months)

    - Creature website animations for Spiral Frog
    - Perform final approval of daily shots submitted by the animation team

  • Lead Animator

    Vicon House of Moves

    (Public Company; Entertainment industry)

    March 2007March 2008 (1 year 1 month)

    - Character/Creature animations
    - Edit, solve, and retarget motion capture data using Vicon proprietary software
    - Character/Creature setups
    - Perform final approval of daily shots submitted by the animation team

    Credits include:
    - Resident Evil 5 | March 2009
    - Fracture | October 2008
    - Silent Hill: Homecoming | September 2008
    - Golden Axe: Beast Rider | October 2008
    - Uncharted: Drake's Fortune | November 2007
    - TimeShift | October 2007
    - Sports Science Television Series | Winter 2008
    - WWE SmackDown vs. Raw 2008 | November 2007

  • 3D Integration Lead

    Harris Corporation

    (Public Company; 501-1000 employees; Defense & Space industry)

    July 2006March 2007 (9 months)

    - Character/Vehicle animations for real time simulations
    - Model 3D buildings and monuments
    - Create ground and building textures from satellite imagery using Harris proprietary software
    - Integrate multiple 3D assets into Harris proprietary engine and perform initial QA Check
    - Assisted with implementing Maya into the production pipeline

  • 3D Artist Intern

    Two Door Productions

    (Animation industry)

    April 2006July 2006 (4 months)

    - Responsible for the creation of 3D assets
    - Character/Creature Animation
    - Character/Creature Setup
    - Shot Composition and Post Editing using Adobe After Effects and Adobe Premiere

  • Quality Assurance Tester

    Electronic Arts - Tiburon

    (Public Company; Computer Games industry)

    December 2005March 2006 (4 months)

    - Responsible for seeking out and reproducing software flaws and design issues throughout different development stages of assigned projects


Kyle Gaulin’s Education

  • Full Sail Real World Education

    Associate of Science , Computer Animation , 20042005

    - Course Director's Award for Motion Studies and Control
    - Course Director's Award for Character Modeling


Additional Information

Kyle Gaulin’s Websites:

Kyle Gaulin’s Interests:

animation, surfing, snowboarding, skateboarding, cooking, travel, mountain biking

Kyle Gaulin’s Groups:

  •    Animation, Media & Entertainment
  •    Game Developers
  •    Full Sail Game Development Industry, Students and Alumni
  •    VideoGame Professionals
  •    Motion Capture Society
  •    Full Sail Linked
  •    Inside EA: (Electronic Arts) People, Games & Opportunities
  •    Los Angeles VFX Freelancers Network
  •    LA3D
  •    Video Game Editorial
  •    Gamesrecruit
  •    Level Up! Opportunities for games people.
  •    Animation and Film Jobs
  •    Jobs In Games
  •    Careers in ANIMATION for the Games and Interactive Entertainment Industries
  •    Bay Area Games Network

Kyle Gaulin’s Honors:

- Course Director's Award for Motion Studies and Control, 2005
- Course Director's Award for Character Modeling, 2005


Kyle Gaulin’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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