
Interaction Design | Mobile UX
Greater New York City Area

Interaction Design | Mobile UX
Greater New York City Area
User experience professional with expertise in the design of rich internet applications for the world wide web and the emerging mobile internet. Graduate of NYU's Interactive Telecommunications Program, currently working in the User Experience group at Razorfish (Publicis Groupe). Subject matter expertise in mobile web and application design.
Mobile user experience, interaction design, information architecture, iterative design, comparative analysis and site evaluation, usability research and rapid prototyping. Proficient in the creation of site maps, wireframes, paper prototypes, user profiles and scenarios, flow diagrams, and functional requirement documents.
Software: Axure, Visio, Indesign, Photoshop, Illustrator
Platforms: PC and Mobile Web, iPhone OS, Interactive Display
(Public Company; MSFT; Marketing and Advertising industry)
May 2005 — Present (4 years 7 months)
UX group’s subject matter expert on mobile computing. Employ user-centered design processes and prototype development to ensure that Information is useful and usable. Lead and participate in immersive user research, concept testing, and usability testing for the development of transactional, informational, and marketing websites and mobile applications. Develop user personas and scenarios to clarify results of user research and focus the team's design efforts on the needs of key users. Collaboratively develop prototypes for demonstration of concepts to clients. Develop and document detailed user experience specifications for interactive interfaces.
M.P.S. , Interactive Telecommunications Program (ITP) , 2003 — 2005
Computer Art Department. 1 Year BFA Track.
B.A.
Mobile computing, iPhone, Android, netbooks, open source software, social media, mashups, startup culture, agile development methodologies, mobile money, gaming, India, Korea, Japanese culture