
Motion Capture Specialist at 2K Sports
San Francisco Bay Area

Motion Capture Specialist at 2K Sports
San Francisco Bay Area
1989, I got my first computer or better to say, my dad got it. The rest is a history you can write in paper and if you start putting down on the ground it'll probably get farther than your neighbor's house. Which is kind of cool exercise... but anyways.
Since then, first thing I did start learning programming, and more programming, and a little bit more, and then I've got sick of it. Welcome to 1995, the year in my believe of the Internet Boom. Ebay, Yahoo!, Microsoft, Altavista, etc. and etc. During that time I've decided to devote myself to web development which included, more programming by the time I was sick of it, and graphic design.
Introducing Photoshop 2.0. Yep! My first Photoshop. Oh, Sweet Old limited days! )
I've started learning concepts of design, space, colors, and marketing. Can't sell a product if no one needs it right?! This concept of all the things got me in the right away of developing high end web applications (server based warez and web sites).
2005, "Ooo gosh! I can do 3D?!" Hey Expression College, thanks for teaching me or giving me an opportunity to explore the world of 3D. I've got covered all the parts of 3D Generalist and graduated in 2008 January with a B.A.S. in "Animation and Visual Effects."
3D Modeler, Character TD, Programmer, Scripter, Coder, Graphic Designer, Animator, Texture Artist, Compositor, Composer, Marketing Specialist, Network Engineer, Hardware Specialist, etc.
(Public Company; 1001-5000 employees; TTWO; Computer Games industry)
March 2008 — Present (5 months)
(Public Company; 1-10 employees; Motion Pictures and Film industry)
November 2007 — January 2008 (3 months)
Compositing in After Effects given materials to make the shots for documentary.
(Non-Profit; 1-10 employees; Motion Pictures and Film industry)
August 2007 — September 2007 (2 months)
Rigging one of the main characters in the film, a water dragon (quadruped / biped hybrid with wings).
(Educational Institution; 51-200 employees; Education Management industry)
July 2007 — August 2007 (2 months)
Helping students with basic work in Adobe Photoshop and After Effects, creating matte paintings, and 2D morphing from object to object.
(Educational Institution; 51-200 employees; Education Management industry)
June 2007 — July 2007 (2 months)
Helping students on their rigs, from the beginning to the end in the production non-linear pipeline.
(Non-Profit; 1-10 employees; Motion Pictures and Film industry)
April 2007 — June 2007 (3 months)
Kept the project on the pipeline, worked with team and one on one, and primary character rigging.
(Sole Proprietorship; 1-10 employees; Internet industry)
June 2005 — April 2007 (1 year 11 months)
Developing web sites using multiple scripting languages, designing GUI, and working with clients.
(Entertainment industry)
2005 — 2007 (2 years)
(Partnership; 1-10 employees; Graphic Design industry)
March 2004 — May 2005 (1 year 3 months)
Graphic design and scripting in Flash.
B.A.S., Animation and Visual Effects, 2005 — 2007
Character TD, Visual Arts