Martin Kilner

Martin Kilner

Looking for Work!

Greater Los Angeles Area

Current
  • . at Looking for Work!
Past
  • 3D Artist and Designer at Anorak Development
  • 2D & 3D Artist and Animator at Ocean Software
Education
  • North East Wales Institute of Higher Education
Connections
25 connections
Industry
Computer Games
Websites

Martin Kilner’s Summary

Expert 2D and 3D Artist and Designer working in the Hotel Hospitality Industry, whilst previously employed in Video Games creating AAA Titles such as the X-Men Next Dimension series for Activision, Disney Interactive and Sony SCEA development.
Fourteen years using 3dsmax and Photoshop as well as other off the shelf and proprietary software.
Furthering my knowledge of new Applications and Software as they arise, utilizing new Techniques for 2d visualizing, Fine Art and Video Editing.
Would like to actuate my extensive knowledge of Design, Graphics and 3D in the Film and Post production Industries.


Martin Kilner’s Experience

  • .

    Looking for Work!

    (Computer Games industry)

    June 2008Present (1 year 6 months)

  • Interface Designer

    NXTV, Inc.

    (Privately Held; 51-200 employees; Hospitality industry)

    January 2005March 2008 (3 years 3 months)

    Creating and maintaining user interface designs for our set top box, which were used worldwide by high end hotel chains.

  • Graphic Artist

    Paradox Development

    (Privately Held; 11-50 employees; Computer Games industry)

    August 1999February 2003 (3 years 7 months)

    I was a designer and artist of computer game models, original texture maps and game title interfaces.

  • Computer Game Artist

    Point of View

    (Privately Held; 11-50 employees; Computer Games industry)

    January 1999June 1999 (6 months)

    I was a computer games artist working on a Lucas Arts game conversion.

  • 3D Artist and Designer

    Anorak Development

    (Computer Games industry)

    September 1997January 1999 (1 year 5 months)

    I created 3D Models and Texture maps for the PC computer game market.

  • 2D & 3D Artist and Animator

    Ocean Software

    (Privately Held; 51-200 employees; Computer Games industry)

    August 1995June 1997 (1 year 11 months)

    I headed up a small team to work on Screen saver projects with clients such as Hanna Barbara, Candlewick Press and Guinness & Co. Later i worked on a Space game title for our take over company Infogrames.


Martin Kilner’s Education

  • North East Wales Institute of Higher Education

    Bachelors , Visual Communications , 19851987


Additional Information

Martin Kilner’s Websites:

Martin Kilner’s Interests:

Art & Design, Animation, Software, Technology, Film, Photography, Music, Motor Sport, Archeology, Nature, Planet Earth, Travel

Martin Kilner’s Groups:

Game Professionals

  •    VideoGame Professionals

Martin Kilner’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • expertise requests
  • reference requests
  • getting back in touch

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