Usability Analyst at Synaptics
San Francisco Bay Area
Usability Analyst at Synaptics
San Francisco Bay Area
Experienced usability professional with a strong background in HCI, computer science, and quantitative techniques. I'm interested in all aspects of user experience research and design, and am currently focused on touch interfaces, mobile interaction, and pointing devices.
Usability testing, heuristic/expert evaluation, human-computer interaction research, user research, statistics and experiment design, programming (C++, Javascript, Python and others).
(Public Company; SYNA; Computer Hardware industry)
September 2007 — Present (2 years 3 months)
Usability for touch and gestural interfaces. Conducting usability tests, expert reviews, and HCI research on touchscreen mobile and touchpad hardware and software.
(Motion Pictures and Film industry)
January 2006 — September 2007 (1 year 9 months)
Software engineering -- 2D graphics and image processing. Custom ILM software and plugins for Shake compositing system.
(Privately Held; 11-50 employees; Computer Software industry)
July 2001 — December 2005 (4 years 6 months)
Researched and developed digital image editing software for products including Image Doctor, Eye Candy, Xenofex.
(Privately Held; 1-10 employees; Computer Software industry)
May 2000 — July 2001 (1 year 3 months)
Developed software for HiBall 6-degree-of-freedom optical tracker and DeltaSphere 3D scene digitizer.
PhD , Computer Science , 1993 — 1999
Dissertation: Effects of Field of View on Performance with Head-Mounted Displays.
Advisor: Frederick P. Brooks, Jr.
M.Sc. , Computer Science , 1991 — 1993
Master's Thesis: 3D Task Performance using Head-Tracked Stereo Display.
Advisor: Kellogg S. Booth.
B.Math. , Computer Science , 1986 — 1991
Human-computer interaction (HCI), usability, user experience research, interaction design, computers and society, science and technology studies (STS), computer graphics.
Usability Professionals' Association (UPA), ACM SIGCHI, BayCHI, ACM SIGCAS.