Keridan Elliott

Character Setup Lead at Sony Pictures Imageworks

Greater Los Angeles Area

Current
Past
  • Process Control Engineer at Elsag Bailey International (now ABB)
Connections
500+ connections
Industry
Motion Pictures and Film
Websites

Keridan Elliott’s Summary

I am passionate about the entire process of creating believable Characters. Bringing a character or creature to life on screen, seeing it breathe, think and perform is an incredible experience that I am fascinated with. The intertwined combination of Art and Technology needed to create them constantly pushes me to learn new techniques, to revisit old ones, and to come up with fun solutions.

Keridan Elliott’s Specialties:

Character TD, Character / Creature Setup, Rigging, Deformations, Sculpting, Maya, MEL, Scripting, Animation Tools, ZBrush, Efficient Character Modeling, Articulation Artist, Animation, Dynamics, Rendering, MudBox, Problem Solving, Cloth, Hair, Fur, Pipeline


Keridan Elliott’s Experience

  • Character Setup Lead

    Sony Pictures Imageworks

    (Public Company; SNE; Motion Pictures and Film industry)

    September 2003Present (6 years 3 months)

    Character and Creature Setup.
    Body and Facial Rigging, Film, Games, Advertising, TV. Deformations, Character Pipeline, Animation Tools, Tool programming, problem solving.

    >> Filmography :
    - 'Cats & Dogs: The Revenge of Kitty Galore', Character Setup
    - "2012 - Farewell Atlantis", Character Setup Lead, + Massive Pipeline.
    - "Valkyrie", Character Setup, WarHawk Plane Rigging
    - "Body Of Lies", Character Setup, Crowd Characters.
    - "Watchmen", Character Setup and Pipeline
    - "G-Force", Character Facial Setup, Character Transformations
    - "I Am Legend", Body Setup Lead, Char. Pipeline, Char. Finaling
    - "Surf's Up", Body Setup Lead, Facial Setup, Character Pipeline
    - "Open Season", Body Setup, Character Pipeline, Line and Shape Tools

  • Character Setup TD

    Electronic Arts

    (Public Company; 1001-5000 employees; Computer Games industry)

    September 2002September 2003 (1 year 1 month)

    Character Rigging, Deformations, and Animation Tool programming for the "Return of the King" LOTR video game based on the Film.

  • Lead Artist / Character Setup TD

    Will Vinton Studios / Vinton Studios

    (Privately Held; 201-500 employees; Animation industry)

    August 1999August 2002 (3 years 1 month)

    Responsible for the Final rendered look for many commercials and short films. Specialized in Character Modeling, Texturing, Rigging, Deformations. Created innovative work flows and tools for Character Facial setups, animation, and camera tracking.

  • Technical Director / Lead Artist

    A2M (Formerly Megatoon/Malo FIlm/Behavior Studios)

    (Privately Held; Computer Games industry)

    August 1996August 1999 (3 years 1 month)

    Working with a small talented team of designers, artists and programmers, brought these games from initial concept to completion : "Jersey Devil", "Bugs Bunny, Lost in Time".
    Responsible for Character and Environment Modeling, UV Layout, Level Integration, Environment animation and destruction, Hi-res Game Promo Artwork, Artist Training and documentation.

  • Process Control Engineer

    Elsag Bailey International (now ABB)

    (Public Company; 1001-5000 employees; Industrial Automation industry)

    19871996 (9 years )

    Programmed, Designed, Installed, Serviced, Trained for this International Process Control Automation company. Included doing many plant startups in French-speaking countries for large industries (Pulp & Paper, Mining, Petrol, Food, Automotive, Steam,....)


Additional Information

Keridan Elliott’s Websites:


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