
Creative Project Director at The CSI Group
Greater New York City Area

Creative Project Director at The CSI Group
Greater New York City Area
I'm a graphic designer. I use the powerful tools of type, color and image to visually communicate.
Over the course of my career I've had the pleasure of designing for many large international clients including Citizen Watch Company, BP/Castrol, Sony Electronics, Miramax Films, Universal Studios, the Independent Film Channel, and the US Army. Large non-profit clients include the Anti-Defamation League and Jeweler's for Children. I've also had the honor to design for many small faith-based organizations across the country.
I studied at Pratt Institute in New York City, graduating with honors in 1998 and holding a Bachelor of Fine Arts degree in the area of Communication Design.
Yes, I'm a Mac. However, I believe that all great ideas start on paper. Therefore, I'm rarely found without my moleskine sketchbook in hand.
Making the client happy. Every time.
(Privately Held; Marketing and Advertising industry)
September 2003 — Present (5 years 11 months)
A creative leadership position charged with improving communication and efficiency within the company. More specifically, to direct the process and progress of larger, more complex creative projects — which tend to utilize many of CSI’s resources — in an efficient manner, from conception, to creative, to production, to completion. A heavy focus will be placed on improving communication within the company, by serving as a liaison between the Sales team and the creative, design and production teams.
In addition, maintaining my responsibilities as a Senior Art Director while I continue improving the quality of creative and level of professionalism in my own work, as well as inspiring both within the company as a whole.
(Privately Held; Marketing and Advertising industry)
February 2001 — August 2003 (2 years 7 months)
Designed campaigns, brochures, catalogs, packaging, websites, interactive learning tools, multimedia and other collateral for technology clients, such as SONY Electronics, Panasonic, Sharp, Minolta and others.
(Public Company; REL; Publishing industry)
October 2000 — February 2001 (5 months)
Designed ad campaigns, brochures and other collateral aimed at increasing exposure of online literary reference tools for educators, used to tap into resources such as the Library of Congress.
(Non-Profit; Non-Profit Organization Management industry)
March 1999 — September 2000 (1 year 7 months)
Designed numerous collateral aimed to increase fund raising efforts for the organization, as well as PR designs aimed to educate the general public on hate symbols, hate speech and other forms of defamation.
(Marketing and Advertising industry)
October 1997 — March 1999 (1 year 6 months)
Designed and collaborated on posters and other advertisements for Miramax, Universal Pictures, the Independent Film Channel (IFC) and other major motion pictures, including In Your Ear (IFC), Cannes at IFC (IFC), Primal Screen 2 Cult (IFC), Notting Hill, October Sky and One Tough Cop. Assisted in design and production of one sheets for The Red Violin, Spy Kids, Go, The Replacement Killers, What Dreams May Come, Eve's Bayou, The Celebration, Slam, and numerous more.
(Public Company; VIA; Entertainment industry)
September 1997 — May 1998 (9 months)
Mostly listened and learned, experiencing high level graphic design, in the trend-setting bubble of MTV Networks.
BFA (with honors) , Communication Design , 1994 — 1998
Entered as a Freshmen declaring Illustration as my major. Morphed over to Graphic Design mid-Sophmore year and never looked back. Had some world-class instructors, made some lifelong friends and got the skills and experience I needed to enter the very competitive NYC communication design scene and thrive.
Diploma , 1990 — 1994
Intensive Summer Program , Graphic Design , 1993 — 1993
Intensive 2 month-long pre-admission foundation program, focusing on drawing, painting and 3D modeling/sculpture. Ended the program with my admission-gaining portfolio review.
Drawing 1987 — 1988
As a kid, learned the basics of drawing techniques. Including, understanding perspective, light source/shadow, and gaining the confidence to simply draw what you see.