
i make things
San Francisco Bay Area

i make things
San Francisco Bay Area
My father was a relentlessly self-improving boulangerie owner from Belgium with low grade narcolepsy and a penchant for buggery. My mother was a fifteen year old French prostitute named Chloe with webbed feet.
My father would womanize, he would drink, he would make outrageous claims like he invented the question mark. Some times he would accuse chestnuts of being lazy, the sort of general malaise that only the genius possess and the insane lament.
My childhood was typical, summers in Rangoon, luge lessons. In the spring we'd make meat helmets. When I was insolent I was placed in a burlap bag and beaten with reeds, pretty standard really. At the age of 12 I received my first scribe. At the age of fourteen, a Zoroastrian named Vilma ritualistically shaved my testicles. There really is nothing like a shorn scrotum, it's breathtaking, I suggest you try it.
Web Development using dynamic languages,
Data Modeling/Abstraction,
System Architecture,
Test-driven System Design,
(Privately Held; Internet industry)
March 2009 — Present (9 months)
(Public Company; 10,001 or more employees; YHOO; Internet industry)
June 2007 — December 2008 (1 year 7 months)
As the lead developer, I was responsible for overall architecture design and communication protocols between systems. The back-end for Y!Live was in PHP, and I wrote 90% of that code.
If you want the specifics, just ask. :]
(Public Company; 1001-5000 employees; Computer Software industry)
April 2007 — May 2007 (2 months)
(Privately Held; 501-1000 employees; Computer Software industry)
June 2006 — March 2007 (10 months)
(Government Agency; Government Administration industry)
November 2005 — May 2006 (7 months)
(Privately Held; 1-10 employees; Computer Software industry)
May 2003 — October 2005 (2 years 6 months)
(Privately Held; 11-50 employees; Banking industry)
July 2002 — February 2003 (8 months)
(Privately Held; 1-10 employees; Computer Software industry)
May 2001 — July 2002 (1 year 3 months)
2001 — 2006
video games, reef aquariums