Contract Designer at Bioware
Austin, Texas Area
Contract Designer at Bioware
Austin, Texas Area
Game Industry Highlights:
- Dungeon Runners (PC; MMOG; 2008; Game Designer)
- Richard Garriott's Tabula Rasa (PC; MMOG; 2007; Game Support and Knowledge Base Editor)
- Guild Wars: Eye of the North (PC; MMOG; 2007; Game Support and Knowledge Base Editor)
- Guild Wars Nightfall (PC; MMOG; 2007; Game Support and Knowledge Base Editor)
- Guild Wars Factions (PC; MMOG; 2006; Game Support and Knowledge Base Editor)
- Guild Wars (PC; MMOG; 2005; as Game Support and Knowledge Base author)
- Ultima Online: Age of Shadows (PC; MMOG; 2003; Community Relations Lead)
- Ultima Online Lord Blackthorn's Revenge (PC; MMOG; 2002; Online Community Coordinator)
(Privately Held; Computer Games industry)
December 2008 — Present (1 month)
(Non-Profit; 201-500 employees; Education Management industry)
October 2008 — November 2008 (2 months)
User interface solutions including web design, graphics, animations, and more.
(Public Company; 201-500 employees; Computer Games industry)
January 2008 — August 2008 (8 months)
Game Designer on Dungeon Runners (http://www.dungeonrunners.com/), an MMOG, primarily as quest creator and concept artist.
(Public Company; Computer Games industry)
April 2005 — January 2008 (2 years 10 months)
(Computer Games industry)
July 2001 — April 2004 (2 years 10 months)
(Privately Held; 51-200 employees; Design industry)
April 2000 — July 2001 (1 year 4 months)
(Printing industry)
February 1999 — February 2000 (1 year 1 month)
(Public Company; Printing industry)
October 1992 — January 1997 (4 years 4 months)
(Entertainment industry)
January 1992 — December 1993 (2 years)