
Rigger, TD, 3d Generalist at Absolute Post
Greater New York City Area

Rigger, TD, 3d Generalist at Absolute Post
Greater New York City Area
NYU-CADA Master's graduate, now working full-time at Absolute Post. Solid foundation in both the technical and artistic aspects of 3d production, with a specialty in rigging, technical direction, and scripting.
3d generalist, specializing in rigging, technical direction, and scripting.
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Software skill sets...
Advanced: Maya, mental ray, Adobe Photoshop, Various Programming IDE’s
Intermediate: Houdini, Fusion/Nuke/Shake, Boujou/PFTrack, Adobe AfterEffects
Beginner: Pixologic Zbrush and Autodesk Mudbox
(Privately Held; Motion Pictures and Film industry)
August 2008 — Present (1 year)
Full-time CG position working on various productions, and pipeline development as necessary.
Past clients include Lowes, Travelers Insurance, ING, Nikon, State Street, Miller Lite, Finish/Electrasol, Sharp Aquos, Gillette, and Klondike.
(Self-Employed; Animation industry)
December 2007 — Present (1 year 8 months)
Freelance CG artist working on a variety of projects.
- Currently developing stills and animations for an upcoming medical book (for patients/parents) on childhood motor dysfunction
- Created test shot of destroyed planet for indie sci-fi short film, 'Paradise Regained'. Also provided technical assistance/troubleshooting for 1 cleanup shot in Shake.
- Rigged/animated/rendered/composited a monkey animation for Duke University, through BioDigital Systems, which was aired on NBC news and featured on MSN.com homepage as Video Highlight of the Day. Broadcast on other tv/online sources as well.
(Privately Held; Motion Pictures and Film industry)
July 2008 — July 2008 (1 month)
Worked on a commercial airing during Beijing 2008 Olympics. Did the sand interaction in Houdini for CG turtles on a live-action beach, lit and rendered it in Maya, and did the pre-Flame composite in Shake. Remodeled the hero character's talons/legs, piped the changes into the existing rig, and worked on the displacement map for them. Remodeled the hero character's face/beak for the close-up shot.
Also worked on the generic previs rig, adding visibility/deformation controls to choose between different articles of clothing for the character, and custom-rigged some of the accessories. Created a Maya GUI to allow the user to easily add new articles of clothing to the rig with a single button click.
(Privately Held; 11-50 employees; Motion Pictures and Film industry)
June 2008 — June 2008 (1 month)
Mini-internship. Aided in establishing render-sharing pipeline between NY and London branches. Helped to write a remote render synchronization MEL script that optimizes the scene for syncing/rendering overseas.
(Non-Profit; Hospital & Health Care industry)
August 2007 — June 2008 (11 months)
- Sole web developer for Wise-MD, which delivers online educational videos, surgical animations, and assessments to over 20 medical schools (and counting). Application also tracks and reports evolving usage data for educational researchers.
- Assisted in web programming and database design/management for other applications as needed
(Public Company; 5001-10,000 employees; Aviation & Aerospace industry)
June 2001 — August 2006 (5 years 3 months)
- Worked in IT, in Desktop Support for first summer, then the Programming and Architecture group for remainder of employment. Worked summers for 5 years, then full time for 8 months before going to NYU for graduate school.
- Specialized in developing web applications, utilizing the Struts MVC framework. Developed/modified other applications as needed, updated/fixed deployed applications as needed, researched new technologies and methodologies for the group, revised training labs/tutorials, and served as a mentor for new co-ops and employees.
MS , Digital Imaging and Design , 2006 — 2008
- Scripted/rigged/animated a complex medical animation for NYU’s medical school. Animation used as a surgical training video.
- Participated in extracurricular group projects on animated shorts. Rigging and animation for "I Heart Nerd". Modeling and music production for "Donkey Hoti".
BA , Double Major - Computer Science and Media Study , 2001 — 2006
CG/animation, music production/performance, soccer
State University of New York at Buffalo (UB) alumni, New York University (NYU) alumni, Digital Arts Network
2009
- 'Surrogate Mechanica' was published in Anti-Motion's FUTR WRLD book. (http://anti-motion.com)