Keith Kamholz

Keith Kamholz

Rigger, TD, 3d Generalist at Absolute Post

Greater New York City Area

Current
  • CG Artist at Absolute Post
  • Freelance CG artist at KeithDigital.com (Self-employed)
Past
  • Associate Programmer at Moog
Education
  • New York University
  • State University of New York at Buffalo
Connections
138 connections
Industry
Animation
Websites

Keith Kamholz’s Summary

NYU-CADA Master's graduate, now working full-time at Absolute Post. Solid foundation in both the technical and artistic aspects of 3d production, with a specialty in rigging, technical direction, and scripting.

Keith Kamholz’s Specialties:

3d generalist, specializing in rigging, technical direction, and scripting.

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Software skill sets...

Advanced: Maya, mental ray, Adobe Photoshop, Various Programming IDE’s

Intermediate: Houdini, Fusion/Nuke/Shake, Boujou/PFTrack, Adobe AfterEffects

Beginner: Pixologic Zbrush and Autodesk Mudbox


Keith Kamholz’s Experience

  • CG Artist

    Absolute Post

    (Privately Held; Motion Pictures and Film industry)

    August 2008Present (1 year)

    Full-time CG position working on various productions, and pipeline development as necessary.

    Past clients include Lowes, Travelers Insurance, ING, Nikon, State Street, Miller Lite, Finish/Electrasol, Sharp Aquos, Gillette, and Klondike.

  • Freelance CG artist

    KeithDigital.com (Self-employed)

    (Self-Employed; Animation industry)

    December 2007Present (1 year 8 months)

    Freelance CG artist working on a variety of projects.

    - Currently developing stills and animations for an upcoming medical book (for patients/parents) on childhood motor dysfunction

    - Created test shot of destroyed planet for indie sci-fi short film, 'Paradise Regained'. Also provided technical assistance/troubleshooting for 1 cleanup shot in Shake.

    - Rigged/animated/rendered/composited a monkey animation for Duke University, through BioDigital Systems, which was aired on NBC news and featured on MSN.com homepage as Video Highlight of the Day. Broadcast on other tv/online sources as well.

  • TD Intern

    Framestore CFC

    (Privately Held; Motion Pictures and Film industry)

    July 2008July 2008 (1 month)

    Worked on a commercial airing during Beijing 2008 Olympics. Did the sand interaction in Houdini for CG turtles on a live-action beach, lit and rendered it in Maya, and did the pre-Flame composite in Shake. Remodeled the hero character's talons/legs, piped the changes into the existing rig, and worked on the displacement map for them. Remodeled the hero character's face/beak for the close-up shot.

    Also worked on the generic previs rig, adding visibility/deformation controls to choose between different articles of clothing for the character, and custom-rigged some of the accessories. Created a Maya GUI to allow the user to easily add new articles of clothing to the rig with a single button click.

  • Intern - Maya pipeline development

    Absolute Post

    (Privately Held; 11-50 employees; Motion Pictures and Film industry)

    June 2008June 2008 (1 month)

    Mini-internship. Aided in establishing render-sharing pipeline between NY and London branches. Helped to write a remote render synchronization MEL script that optimizes the scene for syncing/rendering overseas.

  • Web Developer

    NYU Medical Center

    (Non-Profit; Hospital & Health Care industry)

    August 2007June 2008 (11 months)

    - Sole web developer for Wise-MD, which delivers online educational videos, surgical animations, and assessments to over 20 medical schools (and counting). Application also tracks and reports evolving usage data for educational researchers.

    - Assisted in web programming and database design/management for other applications as needed

  • Associate Programmer

    Moog

    (Public Company; 5001-10,000 employees; Aviation & Aerospace industry)

    June 2001August 2006 (5 years 3 months)

    - Worked in IT, in Desktop Support for first summer, then the Programming and Architecture group for remainder of employment. Worked summers for 5 years, then full time for 8 months before going to NYU for graduate school.

    - Specialized in developing web applications, utilizing the Struts MVC framework. Developed/modified other applications as needed, updated/fixed deployed applications as needed, researched new technologies and methodologies for the group, revised training labs/tutorials, and served as a mentor for new co-ops and employees.


Keith Kamholz’s Education

  • New York University

    MS , Digital Imaging and Design , 20062008

    - Scripted/rigged/animated a complex medical animation for NYU’s medical school. Animation used as a surgical training video.

    - Participated in extracurricular group projects on animated shorts. Rigging and animation for "I Heart Nerd". Modeling and music production for "Donkey Hoti".

    Activities and Societies:
    Digital Arts Network
  • State University of New York at Buffalo

    BA , Double Major - Computer Science and Media Study , 20012006

    Activities and Societies:
    Member of Honors program and Phi Eta Sigma honor society,
    Received 'Highest Honors' designation from Media Study department,
    Graduated Magna Cum Laude

Additional Information

Keith Kamholz’s Websites:

Keith Kamholz’s Interests:

CG/animation, music production/performance, soccer

Keith Kamholz’s Groups:

State University of New York at Buffalo (UB) alumni, New York University (NYU) alumni, Digital Arts Network

  •    CGCHAR - 3D CG Character Animation
  •    NYU Alumni
  •    The Visual Effects Society
  •    University at Buffalo Alumni Association
  •    Visual Effects, Film and Games Professionals (www.vfx-recruit.com)
  •    Animation, Media & Entertainment
  •    [VFX_AG] - The Visual Effects Artists Group
  •    CGI Network
  •    Visual Effects Professionals
  •    Houdini 3D VFX Tools Users
  •    2D & 3D Animators
  •    Animation Army
  •    CADA ALUMNI
  •    Maya Users
  •    Professional Maya Users
  •    CG Character Artists
  •    FOR ALL YOUR 3D ANIMATION, VFX, GRAPHICS & 3D GAME ART REQUIREMENTS

Keith Kamholz’s Honors:

2009
- 'Surrogate Mechanica' was published in Anti-Motion's FUTR WRLD book. (http://anti-motion.com)


Keith Kamholz’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • expertise requests
  • reference requests
  • getting back in touch

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