David Keegan

Software Engineer for Blizzard Entertainment

Orange County, California Area

Current
  • Founder at InScopeApps {+}
  • Software Engineer at Blizzard Entertainment
Past
  • R&D/Rigging at Back at the Barnyard
  • Rendering Technical Assistant at Omation
  • Generalist at Xvivo
Connections
154 connections
Industry
Motion Pictures and Film
Websites

David Keegan’s Summary

Since 2002 I have focused on tool development for Maya, and was ranked as one of the top Maya developers in 2004 by Pixel Creation Magazine. In 2005 I began working on “The Barnyard”, a 3D animated feature film distributed by Nickelodeon and Paramount. During this time I learned PERL, PHP, and JavaScript. I now combine all of these skills to help create more robust and complex tools for Maya. In August of 2006 I was brought onto the "Back at the Barnyard" TV show to develop a pipeline for Maya. Then in February 2007 I was hired by Blizzard to help develop their Maya pipeline, primarily in Python.

David Keegan’s Specialties:

Maya tool development, iPhone and Mac development, Python


Additional Information

David Keegan’s Websites:


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