Assistant Producer at Aeria Games & Entertainment
San Francisco Bay Area
Assistant Producer at Aeria Games & Entertainment
San Francisco Bay Area
Assistant Producer with experience in testing, project management and customer relations. Past experience with team management, performing arts, peer advising programs, and hotel management. Particularly interested in new ways of delivering old material (particularly video games) and capitalizing on current technology.
Project management, sales plans, customer relations.
(Privately Held; 11-50 employees; Computer Games industry)
January 2008 — Present (7 months)
Assistant Producer for a F2P game.
(Privately Held; 11-50 employees; Computer Games industry)
July 2007 — Present (1 year 1 month)
(Privately Held; 11-50 employees; Wireless industry)
January 2007 — July 2007 (7 months)
• Development liaison between developer and publisher
• Remote testing of mobile games, writing test reports
• Working with engineers to solve outstanding bugs
• Device procurement, organization and maintainence
(Public Company; 11-50 employees; Newspapers industry)
January 2007 — June 2007 (6 months)
http://www.womengamers.com/articles/dontneedcsc.php
(Educational Institution; 11-50 employees; Performing Arts industry)
September 2003 — May 2007 (3 years 9 months)
• Assist in setting up and breaking down for various performances
• Run lighting and/or sound for theatrical, dance and music productions
• Work in a large group setting with outside clients
(Educational Institution; 11-50 employees; Hospitality industry)
June 2006 — August 2006 (3 months)
• Managed 800-guest dormitory, serving summer conference attendees
• Answered guest’s questions regarding the facilities, campus and city
• Managed Front Desk Staff of 14
(Educational Institution; 51-200 employees; Education Management industry)
May 2005 — May 2006 (1 year 1 month)
• Managed peer-advising program, including 80 advisors serving 1700 students
• Designed and ran welcome training for new advisors
• Interacted with Boston University administrators
B.A., Religious Studies, 2003 — 2007
pop culture, video games, photography, religion, history, mobile games
IGDA, WIGI, San Francisco Game Dev Meetup