Andrew Kaluzniacki

Andrew Kaluzniacki

Section Lead at BAE Systems

Greater Boston Area

Current
Past
  • iPhone Development at Personal Projects
  • technologist at razorfish
  • software engineer at thinkfish
  • software engineer at pf magic
  • Software Engineer at Infocom
Education
  • University of California, Santa Cruz
  • California Institute of Technology
Connections
100 connections
Industry
Computer Software
Websites

Andrew Kaluzniacki’s Summary

My goal is to continue a record of delivering state of the art software in the realization of excellent products. I have been writing commercial software for 25 years, leading the development of seven major applications, making significant contributions to the creation of more than fifty products, and playing a role in countless others. These products have sold millions of copies. They have won accolades and awards being recognized as exceptional in design and execution. I bring my formal Caltech physics training to provide a rigorous basis to my development work and associated research. A history of collaboration with artists, designers, musicians, and numerous creative professionals has taught me an appreciation for uncompromising design that allows for effective communication with exacting and in the end very satisfied clients.

My current interest is in mobile collaborative computing.

Andrew Kaluzniacki’s Specialties:

Prototypes, Webservices, Games, Simulations, Software tools, Architecture Review, Active DOD Clearance


Andrew Kaluzniacki’s Experience

  • Section Lead

    BAE Systems

    (Public Company; BA.L; Defense & Space industry)

    June 2009Present (2 months)

    I lead the Interoperability Engineering Section where we are concerned with making the software AIT writes widely compatible.

  • Principal Software Engineer

    BAE Systems Advanced Information Technologies

    (Computer Software industry)

    2004Present (5 years)

  • Principal Software Engineer

    BAE Systems

    (Public Company; BA.L; Defense & Space industry)

    November 2004Present (4 years 9 months)

    Software Lead for Future Combat Systems Fire and Effects -15 member team. Our team continues to win work at the rate of over $10 million a year.

  • iPhone Development

    Personal Projects

    (Computer Software industry)

    20082009 (1 year)

    My latest iPhone game is Repton: http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=305630199&mt=8

  • technologist

    razorfish

    (Public Company; Computer Software industry)

    19992001 (2 years)

  • software engineer

    thinkfish

    (Computer Software industry)

    19951999 (4 years)

  • software engineer

    pf magic

    (Computer Software industry)

    19921995 (3 years)

  • Software Engineer

    Infocom

    (Privately Held; 51-200 employees; Computer Software industry)

    June 1984June 1985 (1 year 1 month)

    Game Engine Developer - specializing in the 8 bit processors.


Andrew Kaluzniacki’s Education

  • University of California, Santa Cruz

    NA , Physics , 19891990

  • California Institute of Technology

    BS , Physics , September 1985May 1989


Additional Information

Andrew Kaluzniacki’s Websites:

Andrew Kaluzniacki’s Interests:

Olympic Lifting, Soaring,

Andrew Kaluzniacki’s Groups:

IEEE, OMG, Association for Computing Machinery, Quaketrap Recordings

  •    Caltech Alumni Association
  •    Game Developers

Andrew Kaluzniacki’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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