
Software Engineer
Phoenix, Arizona Area

Software Engineer
Phoenix, Arizona Area
I am a Software Engineer passionate about developing games and interactive multimedia experiences. I'm currently living the dream and developing Nintendo Wii titles at Rainbow Studios in Phoenix AZ.
Currently Programming with:
- C/C++, C#, Ruby, Lua, ActionScript
Currently Developing Web with:
- XHTML, XML, JavaScript, JSON, CSS, SQL, CouchDB, Merb, Flex
Currently Developing Games with:
- Wii SDK, OpenGL, Ogre, FMOD, SWIG, ScaleForm, Flex
Past Programming with:
- ASP, ASP.NET, PHP
Multimedia Application Experience with:
Photoshop, Illustrator, Flash, Gimp, Inkscape, 3dsMax, Blender
Community Involvement:
- Previously maintained Macintosh support for the Ogre3D rendering engine.
Miscellany:
- Windows, UNIX, Mac OS X, Nintendo Wii, bash, cvs, svn, p4, boost, Xcode, VC8, devkitPro, wxWidgets, bullet, sdl, carbon, cocoa
(Computer Software industry)
2008 — Present (1 year)
(Computer Software industry)
May 2007 — May 2008 (1 year 1 month)
Developing software for clients with C++, Objective-C, Ruby, JavaScript, XHTML, and CSS. Application development involves web applications, 3D desktop applications, and cellphone applications.
(Computer Games industry)
May 2006 — March 2007 (11 months)
Vela 7 is an original title built upon various open source projects. The game is a throwback to classic 2D arcade shoot-em-ups done in full 3D with a modern twist and flare.
Experience:
Leadership, Game Architecture, Tools and Technology, Effects Programming, 3dsMax Plugins (C API), FMOD, HLSL
(Educational Institution; Graphic Design industry)
September 2005 — January 2006 (5 months)
Designed various media such as Flyers, Web Graphics, Desktops, and PowerPoint backdrops.
Enforced knowledge of Adobe Photoshop, Adobe Illustrator, and Adobe InDesign.
(Educational Institution; Computer Software industry)
September 2005 — January 2006 (5 months)
Worked with various web technology’s such as ASP, ASP.NET, and SQL.
Maintained and updated the University’s Intranet.
Developed custom in-house tools with Microsoft's .NET architecture.
BS , Software Engineering , 2004 — 2007
AA , Multimedia , 2004 — 2007
software architecture, multimedia, 3D graphics, web applications, game development, off-roading, skateboarding, snowboarding