Interactive Multimedia Artist
Greater Boston Area
Interactive Multimedia Artist
Greater Boston Area
Interactive Multimedia Artist with broad experience in a variety of aspects of media production, especially the design and development of interactive media including websites, games, installations, and virtual environments.
Web design & development, 2d/3d art & animation, game design. Proficiency in Flash, Photoshop, Illustrator, After Effects, Maya, Blender, 3dsMax, Actionscript, XHTML/CSS, Javascript, PHP, MEL, Python.
(Media Production industry)
March 2008 — Present (9 months)
Jawbreaker Interactive provides art, animation, design, and development services for websites, video games, and virtual environments. I oversee all business activities, manage the projects, and direct all creative.
(Privately Held; 1-10 employees; Computer Games industry)
July 2007 — August 2007 (2 months)
Modeled, textured, and animated various low-poly assets for an upcoming PC title.
(Educational Institution; 5001-10,000 employees; Higher Education industry)
June 2004 — June 2006 (2 years 1 month)
(Computer Games industry)
2004 — 2006 (2 years)
Certificate in 3D Animation, 3d modeling, texturing, and animation, 2006 — 2007
Bachelor of Fine Art, Art & Technology, Sound, 1999 — 2003
I transferred into the BFA program at SAIC to study primarily in their Art & Technology department -- at the time I was very interested in multimedia installation work, especially work involving interactivity.
game design & development, playing games, making art & music
International Game Developers Association