Associate Localization Producer at Namco Bandai Games America
San Francisco Bay Area
Associate Localization Producer at Namco Bandai Games America
San Francisco Bay Area
(Public Company; Computer Games industry)
July 2005 — Present (3 years 1 month)
Localized games from Japanese to English for the North American Market (includes coordination for implementation of French & Spanish assets).
Communicated with development teams in Japan in regard to general development issues, concept feedback, and to provide guidance and direction on creating a product that is appropriate for the North American audience.
Selected appropriate songs for a rhythm game and acquired both master and synch rights within the budget.
Edited Flash animation files to match character expressions to voiceovers for in-game use.
Products Shipped:
Point Blank DS (NDS)
Namco Museum DS (NDS)
Namco Museum Remix (Wii)
Time Crisis 4 + Guncon3 (PS3)
In Progress:
We Cheer (Wii)
Provided support for:
Soulcalibur III (PS2), Tales of Legendia (PS2), Tales of the Abyss (PS2), Urban Reign (PS2), Gundam Crossfire (PS3), Tales of Vesperia (XB360), and others.
(Public Company; ATVI; Computer Games industry)
March 2005 — June 2005 (4 months)
Debugged:
Fantastic 4 (NGC, Xbox, PS2)
Call of Duty: Big Red One (Xbox, PS2)
BA, Psychology, Minor in Architecture, 1993 — 1997
Diploma, All curriculums in Japanese, 1981 — 1993
Japanese school held every Saturday in Los Angeles, CA.
self-actualization, web designing, new technology, vinyl art toys, music, video games, guns, car racing, horror movies, saving manatees, coffee
Habitat for Humanity, Save the Manatee Club, Alpha Rho Chi