
Game Designer and Developer, Owner of Last Straw Productions and founder of the Indie MMO Game Developers Conference
Greater Minneapolis-St. Paul Area

Game Designer and Developer, Owner of Last Straw Productions and founder of the Indie MMO Game Developers Conference
Greater Minneapolis-St. Paul Area
Application Developer, Database Administrator, and Project Manager in a wide variety of business applications.
Seasoned game designer, developer and owner of independent game studio.
Founded the Indie MMO Game Developers Conference.
game design, game development, MMOG/virtual world design & development, software design, web design, software architecture, game design, game development, project management, public speaking, communications, leadership.
(Public Company; Computer Software industry)
Currently holds this position
(Sole Proprietorship; 1-10 employees; Computer Games industry)
March 2005 — Present (3 years 5 months)
Last Straw Productions was founded in 2005 by CEO Jonathon Stevens. Jonathon wanted to build an Indie game studio where the games were the top priority, not the financial situation. Since Last Straw only chooses games and projects that we are truely passionate and excited about, we produce games that are fun, attractive and addictive. Last Straw devotes its time to the Indie movement by staying very active in the Indie community through GarageGames and conferences such as the Indie MMO Game Developers Conference, which Last Straw created in 2007.
(Public Company; Computer Software industry)
2006 — 2007 (1 year)
(Public Company; 10,001 or more employees; WFC; Banking industry)
July 2006 — February 2007 (8 months)
Took several classic applications in Access, ASP, and in-house applications and updated all of them into current technologies such as .net 2.0. I architected new applications to improve efficiency and compliance within the organization.
(Computer Software industry)
2005 — 2006 (1 year)
(Computer Software industry)
1999 — 2002 (3 years)
Computer Programming, Software Development, Database Development, Web Development, 2002 — 2003
1996 — 1998
game development, games, mmo, virtual worlds, martial arts
IMGDC