
Game Designer and Developer, Owner of Last Straw Productions and founder of the Indie MMO Game Developers Conference
Greater Minneapolis-St. Paul Area

Game Designer and Developer, Owner of Last Straw Productions and founder of the Indie MMO Game Developers Conference
Greater Minneapolis-St. Paul Area
Application Developer, Database Administrator, and Project Manager in a wide variety of business applications.
Seasoned game designer, developer and owner of independent game studio.
Founded the Indie MMO Game Developers Conference.
game design, game development, MMOG/virtual world design & development, software design, web design, software architecture, game design, game development, project management, public speaking, communications, leadership.
(Privately Held; Leisure, Travel & Tourism industry)
September 2008 — Present (11 months)
.net and Microsoft technology architecture and development
(Sole Proprietorship; 1-10 employees; Computer Games industry)
March 2005 — Present (4 years 5 months)
Last Straw Productions was founded in 2005 by CEO Jonathon Stevens. Jonathon wanted to build an Indie game studio where the games were the top priority, not the financial situation. Since Last Straw only chooses games and projects that we are truely passionate and excited about, we produce games that are fun, attractive and addictive. Last Straw devotes its time to the Indie movement by staying very active in the Indie community through GarageGames and conferences such as the Indie MMO Game Developers Conference, which Last Straw created in 2007.
(Public Company; RHI; Staffing and Recruiting industry)
January 2005 — July 2008 (3 years 7 months)
Senior software developer focusing on .net and other Microsoft technologies.
(Public Company; WFC; Financial Services industry)
July 2006 — February 2007 (8 months)
Took several classic applications in Access, ASP, and in-house applications and updated all of them into current technologies such as .net 2.0. I architected new applications to improve efficiency and compliance within the organization.
(Public Company; 10,001 or more employees; WFC; Banking industry)
July 2006 — February 2007 (8 months)
Took several classic applications in Access, ASP, and in-house applications and updated all of them into current technologies such as .net 2.0. I architected new applications to improve efficiency and compliance within the organization.
(Computer Software industry)
December 2004 — July 2006 (1 year 8 months)
.net development working with BizTalk, SQL Server, and various other Microsoft technologies.
(Educational Institution; Higher Education industry)
1999 — 2002 (3 years)
Created architecture as well as developed large scale, high traffic web applications for the National Service Learning Clearinghouse within the University of MN. Technologies included classic asp, access, sql server, and java.
Computer Programming , Software Development, Database Development, Web Development , 2002 — 2003
Computer Science, Communication Arts 1996 — 1998
College Prep 1992 — 1996
game development, games, mmo, virtual worlds, martial arts