Joshua Billeaudeau

Joshua Billeaudeau

Video Games Professional

Greater Seattle Area

Current
  • Producer at 5th Cell Media
Past
  • Production Engineer at iWin inc.
  • Game Design Associate at Nintendo Software Technology
  • Summer Instructor at DigiPen Institute of Technology
Education
  • DigiPen Institute of Technology
Connections
98 connections
Industry
Computer Games
Websites

Joshua Billeaudeau’s Summary

I enjoy working in the video games industry. I love having my hands in all sorts of different elements of a project.

The following is a list of some of my skills and experiences:

+ Game Design (Core Game Play Elements and Ideas, Level Design, Object Design, Game Balance, Interaction and Interface, etc.)

+ Understanding of Programming (Background in Engineering, Software Creation, C++, Bug Tracking and Bashing)

+ Audio (Writing Music, Creating Sound Effects, Recording and Producing Voice Acting)

+ Documentation (Design Documentation, Technical Specifications, Documenting Bugs and Art Requirements)

+ Project Management and Vision (Maintain Milestones and Developer Morale, Keep the Focus on the Final Product and End Goals, and Brainstorming and Decision Making for Art Concepts, Technical Foundations and Work Environment)

Joshua Billeaudeau’s Specialties:

+ Good communicator between artists and engineers, industry types and people off the street, and technical and non technical personnel

+ Able to become a 'Wild Card' developer and be positioned in a variety of roles when urgency arrives.

+ Knowledge of the paranormal and conspiracy theories


Joshua Billeaudeau’s Experience

  • Producer

    5th Cell Media

    (Privately Held; 11-50 employees; Computer Games industry)

    March 2008Present (8 months)

    Guess what? I'm still making video games!

  • Production Engineer

    iWin inc.

    (Privately Held; 51-200 employees; Computer Games industry)

    May 2007December 2007 (8 months)

    I still made video games! Yay!

    Favorite Project while there: Garden Defense

  • Game Design Associate

    Nintendo Software Technology

    (Public Company; 51-200 employees; Computer Games industry)

    January 2005May 2007 (2 years 5 months)

    Designed Video Games for Nintendo! Yay!

    Favorite Project while there: Mario vs. Donkey Kong 2: March of the Minis

  • Summer Instructor

    DigiPen Institute of Technology

    (Educational Institution; 51-200 employees; Computer Games industry)

    May 2002September 2004 (2 years 5 months)

    I taught students how to program computers and design and create video games. Imagine having to debug and creatively advise 60 totally different game projects every 2 weeks... yea, you get good at it! :)


Joshua Billeaudeau’s Education

  • DigiPen Institute of Technology

    20012005


Additional Information

Joshua Billeaudeau’s Websites:

Joshua Billeaudeau’s Interests:

Composing Music, Video Games, Current Events, Life, Love, Food and everything in between.

Joshua Billeaudeau’s Groups:

  •    Casual Games

Joshua Billeaudeau’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • expertise requests
  • reference requests
  • getting back in touch

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