Jools Watsham

Jools Watsham

Owner & Game Director at Renegade Kid LLC

Austin, Texas Area

Current
  • Owner & Game Director at Renegade Kid LLC
Past
  • Assistant Studio Creative Director at Acclaim Entertainment
  • Senior Designer at Acclaim Entertainment
  • Lead Designer / Project Manager at Iguana Entertainment / Acclaim Entertainment
  • Assistant Studio Art Director at Iguana Entertainment
  • Lead Artist / Artist at Iguana Entertainment
  • Artist / Designer at The Sales Curve (SCi)
  • Staff Writer at The One, EMAP Images
Education
  • Kingsway College Clerkenwell Centre, London UK
Connections
256 connections
Industry
Computer Games
Websites

Jools Watsham’s Summary

Jools Watsham brings over 16 years of video-game industry experience to Renegade Kid having contributed to the development of 32 published titles, including Moon, Dementium: The Ward, and NBA Jam for major publishers, such as Mastiff, Gamecock Media Group, Namco, Data East, Fisher-Price, and Sunsoft. An experienced Game Director, Art Director, Lead Designer, Lead Artist, and Producer, Watshams' objective is to develop high-quality entertainment products, enjoyed by games players and critics alike.

Jools Watsham’s Specialties:

Game Director, Producer, Artist, Composer, and Audio Designer.


Jools Watsham’s Experience

  • Owner & Game Director

    Renegade Kid LLC

    (Computer Games industry)

    January 2007Present (3 years )

    Currently: Game Director and Producer on Dementium II.

    • Establish creative vision and quality standards and provide direction for team members to ensure all content fits within the scope of the creative vision and quality standards (Game Director).
    • Develop and maintain project schedules for all functional areas of development, and ensure timely delivery of milestones while safeguarding quality of work delivered (Producer).

    TITLES: Dementium: The Ward (Nintendo DS), Moon (Nintendo DS).

  • Creative Consultant

    Self-employed

    (Self-Employed; Computer Software industry)

    November 2006May 2007 (7 months)

    • Provide creative vision for interactive products, including video games, toys, and other entertainment outlets.
    • Create game design documentation: concept, design, production plan.
    • Supply art style and provide guidance for 2D entertainment products, such as Nintendo DS, PSP, Mobile Phones, and Toy products.

    TITLES: Cube World, AMA Street Smarts, Miuchiz Pawz: Dash, Miuchiz Pawz: Spike, Pixel Pets: Jammin' Hamster, Pixel Chix (not yet released).

  • Producer

    KingsIsle Entertainment, Inc.

    (Computer Games industry)

    April 2005November 2006 (1 year 8 months)

    • Was responsible for planning and overseeing the project through phases of development – concept, prototype, pre-production, development.
    • Worked with executive management team to craft vision of the title, developed schedule and resource requirements to ensure achievement of vision.
    • Direct management of all team leads (art, design, development, QA).
    • Direct relationship management of third party consulting firms (art, development).
    • Ensured timely delivery of milestones while safeguarding quality of work in accordance with pre-defined project schedule.
    • Developed and maintained project schedules for all functional areas of development.
    • Initiated and tracked all production processes through direct management of team leads.
    • Recruited outstanding competitive talent.

  • Freelance Designer, Artist, Producer

    Moxie Software

    (Computer Games industry)

    August 2004April 2005 (9 months)

    • Developed game concept proposal documents for project bids.
    • Created 2D pixel art for Nintendo DS, Gameboy Advance, and Mobile Phone platforms.
    • Managed satellite team as Producer.

    TITLES: Sigma Star Saga (Namco) for Gameboy Advance, Luna Assault (CMI) for Mobile Phones, Fathammer Bowling for Mobile Phones, Mad Steps for Mobile Phones, and unannounced Nintendo DS project.

  • Assistant Studio Creative Director

    Acclaim Entertainment

    (Public Company; Computer Games industry)

    2003August 2004 (1 year )

    • Promoted to join the company’s Creative Director to manage the design department by evaluating and providing direction on the design content of all the studios’ games.
    • Responsible for the creation of new game concepts, process development plans, the refining of production pipeline, and the training of designers on software programs and game design techniques.
    • Worked closely with all Department Directors, Game Directors, and Producers to ensure each project met the company’s goals.

    TITLES: The Red Star, 100 Bullets, Legends of Wrestling: SHOWDOWN and All Star Baseball 2005 for Playstation 2 and Xbox.

  • Senior Designer

    Acclaim Entertainment

    (Public Company; Computer Games industry)

    20002003 (3 years )

    • Worked closely with the development teams to establish the creative vision and quality standards for all of the studio’s games and to ensure all creative content produced by the teams met the company’s goals.
    • Worked closely with each designer in the studio to help them establish and maintain the creative vision of their project, and to ensure a high level of quality was attained in their work.
    • Other responsibilities included the refining of production pipeline and the training of designers on software programs and game design techniques.

    TITLES: Vexx, Turok Evolution and NBA Jam for Playstation 2, Xbox and Gamecube.

  • Lead Designer / Project Manager

    Iguana Entertainment / Acclaim Entertainment

    (Computer Games industry)

    19972000 (3 years )

    • Responsible for creating game concepts and final game design documents, and ensuring projects were completed on time and on budget.
    • Other responsibilities included the creation of project schedules and deliverable milestones, and the daily management of all team members.
    • Worked closely with all Department Directors, Team Leads and team members to ensure information was effectively communicated on a regular basis.

    TITLES: Iggy’s Reckin’ Balls for Nintendo 64 and Southpark: Chef’s Luv Shack for Nintendo 64, Sony Playstation, Sega Dreamcast and PC format.

  • Assistant Studio Art Director

    Iguana Entertainment

    (Computer Games industry)

    19951997 (2 years )

    • Promoted to join the company’s Art Director to help ensure the highest quality of art was maintained on all of the company’s games.
    • Responsibilities included the daily art evaluation of all the studios’ games by working closely with the Art Director, Lead Artists and team artists.

    TITLES: NFL Quarterback Club for Super Nintendo and Sega Genesis and Batman Forever for coin-op arcade and Sega Saturn.

  • Lead Artist / Artist

    Iguana Entertainment

    (Computer Games industry)

    May 19931995 (2 years )

    • Produced 2D animations and tile-based background artwork for Aero the Acrobat, Side Pocket, The Pirates of Darkwater and NBA Jam for the Super Nintendo and Sega Genesis consoles.
    • As Lead Artist on Zero the Kamikaze Squirrel, I was responsible for establishing the artistic style and quality standards, and to ensure all artwork produced by the team met those standards.
    • I created all of the main character animations, numerous enemy designs and animations, pick-up icons (created in 3D Studio and converted into 16 color sprites), tile-sets for gameplay levels and backgrounds, front-end interface, and fonts for Zero the Kamikaze Squirrel.

    TITLES: Aero the Acrobat, Side Pocket, The Pirates of Darkwater, NBA Jam and Zero the Kamikaze Squirrel for the Super Nintendo and Sega Genesis consoles.

  • Artist / Designer

    The Sales Curve (SCi)

    (Computer Games industry)

    May 1992May 1993 (1 year 1 month)

  • Staff Writer

    The One, EMAP Images

    (Publishing industry)

    May 1991May 1992 (1 year 1 month)


Jools Watsham’s Education

  • Kingsway College Clerkenwell Centre, London UK

    Graphic Design 19901991


Additional Information

Jools Watsham’s Websites:

Jools Watsham’s Honors:

PUBLISHED TITLES:

32. Moon
31. Dementium: The Ward
30. Pixel Chix
29. Pixel Pets - Jammin' Hamster
28. Miuchiz Pawz Dash
27. Miuchiz Pawz Spike
26. AMA Street Smarts
25. Cube World
24. Sigma Star Saga
23. Luna Assault
22. Fathammer Bowling
21. Mad Steps
20. The Red Star
19. All Star Baseball 2005
18. Showdown: Legends of Wrestling
17. NBA Jam
16. Turok Evolution
15. Vexx
14. Southpark: Chef’s Luv Shack
13. Turok 2: Seeds of Evil
12. Iggy’s Reckin’ Balls
11. Batman Forever
10. NFL Quarterback Club 1996
09. NFL Quarterback Club
08. Zero the Kamikaze Squirrel
07. NBA Jam
06. The Pirates of Darkwater
05. Aero the Acrobat
04. Side Pocket
03. Troddlers
02. Timeslip
01. Rodland


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