MMO Industry Veteran, Free To Play Consultant
Korea
MMO Industry Veteran, Free To Play Consultant
Korea
EXPERIENCED ONLINE ENTERTAINMENT & MEDIA PROFESSIONAL
Very experienced in starting up and developing globally focused services, teams, and enterprises from nothing all the way to profit.
Background includes extensive international and cross-cultural exposure in personal background, education, and career.
Responsibilities have included:
- Entreperenurial capital strategy (incubation, VC, etc.)
- Project financing agent
- Business Development for online games services
- New game sourcing for publishers/operators
- Operational setup and management for online games
- Serial Localization of services
- B2C, B2B Marketing and PR
- Consumer Financial backend system setup and management
- MMORPG operations and community management
- Online Media Platform Design
- Global project management
- Online entertainment & media market research
- Military/Civil Service training and squad management
I can be contacted by e-mail at: johnnyprozac@gmail.com
International project management, international business development, Online media development, MMORPG operations, Game Marketing, System Integration, Internet Platform design, Online Media & Communities, Entreprenurial capital strategy, Online service localization, inter-departmental project coordination, Serially Local product/service planning. Venture Capital funding strategy, Online market research
(Computer Games industry)
2009 — Present (less than a year)
IN Consulting helps game companies who rely on the F2P/ microtransaction/virtual item business model to better monetize, increase engagement, and find partners.
IN Consulting customize our services to fit your needs in social gaming, online casual games, and MMO's
(Privately Held; Computer Games industry)
May 2009 — August 2009 (4 months)
- Responsible for overall coordination of schedule, operational, technical, marketing, and business development aspects of a game service. Coordination of internal technical, marketing, and operational teams as well as external development studio and publisher partners
- Sourcing Manager for future game software for OGPlanet USA and Europe. Handling contact and initial term sheet discussions with potential development studio partners.
- License Agreement and Term Sheet authorship and analysis. Ensuring that the Agreements are legal, comprehensive, and contain the necessary elements to ensure a successful partnership
(Public Company; Computer Games industry)
April 2008 — May 2009 (1 year 2 months)
In addition to my previous responsibilites as a international marketing manager, I also worked as part of the Publishing Producer team responsible for many of Webzen's externally developed projects. We evangelize, monitor, integrate, and liason on many different aspects of the publisher-developer relationship both internally and externally. I was tasked with many of the operational planning and business development aspects of service of our global games as well.
My PPD duties are currently focused on Red 5's upcoming game.
(Public Company; Computer Games industry)
December 2007 — April 2008 (5 months)
- Responsible for overall launch marketing campaigns for Webzen’s games with Real Time Worlds and Red 5 Studios. Also handled benchmarking, sourcing, RFPs, vendor relations, and launch event planning
- Collaborated on formulation of appropriately localized business models, necessary service infrastructure, and public relations strategies.
- Main contact point for business partners such as Massive (in-game advertising) and Nvidia (graphics hardware).
(Public Company; Internet industry)
January 2007 — December 2007 (1 year )
I was responsible for strategy, implementation, and oversight in regards to Freechal Inc's current venture funding drive. I was also responsible for compliance, information dispersal and strategy if and when Freechal Inc.decided to go public.
I also pushed for and developed from the conceptual stage a global version of the online personal media platform that Freechal offers domestically. I oversaw the planning, marketing, operational backend and deployment of Freechal's global platform in addition to my IR duties.
(Privately Held; 11-50 employees; Media Production industry)
October 2006 — May 2007 (8 months)
I was a freelance Business development point for YSK Media which is currently a Master Content Provider for Samsung Electronics mobile phones. YSK is also involved with various other media related services such as Entertainment Marketing services, media investments, embedded content producer, joint venture broker and digital media production.
(Privately Held; 51-200 employees; Computer Games industry)
December 2005 — January 2007 (1 year 2 months)
Was responsible for all aspects of the global operations of Joymax's MMO , Silkroad Online. From operations, to B2B licenses and contacts, to backend infrastructure and support services, to marketing, and finally localization efforts.
(Public Company; 10,001 or more employees; Military industry)
February 2003 — April 2005 (2 years 3 months)
I was responsible for a platoon of 10+ subordinates in regards to work/leave scheduling, disciplinary action/rewards, maintenance of facilities and supplies, and training.
(Partnership; 1-10 employees; E-Learning industry)
August 1998 — September 1999 (1 year 2 months)
This was a startup, began in association with Arirang TV's business development arm, which I and six others began on the premise that the best way to learn the language would be through experiential methods which would place students in weekend "situation camps" offline which would utilize the material taught online.
The belief was that English would be learned faster and easier if it was not the main point of every lesson but rather a tool to achieve another goal.The target market demographic was college students and professionals.
I was responsible for the overall concept and program structure. I also sourced locations and online deployment methods in addition to these duties. I also was responsible for business plan preparation, contacting, meeting and presenting to interested sources of funding.
(Partnership; 1001-5000 employees; Architecture & Planning industry)
June 1998 — September 1998 (4 months)
I helped develop archival procedures, systems, and databases for which all relevant material involved with resources for the projects current and past could be stored and retrieved easily.
BA , English Literature , 1999 — 2005
Transferred from Bates College in 1999 after having done start-up in 1998.
Was drafted into the ROK military from 2003 to 2005, and thus was on leave from Sogang University from the end of 2002 to 2005.
Transferred , International Relations, Cultural Studies, Theater , 1995 — 1998
1989 — 1995
Venture Capital, Free2Play, Social Games, Microtransactions, Project Management, MMO, Social Networks, Online casual games, Media Studies (Memetic, Cross cultural), Wireless Technology, PC construction and modification, Violin.
F2P Forum, IGDA, KGDA, Association of Virtual Worlds, Korean American Information Network (KIN), Sogang Alumni, SIS Alumni,