Level Designer at Starbreeze
Stockholm Area, Sweden
Level Designer at Starbreeze
Stockholm Area, Sweden
Self-though level designer with several years in the biz.
- Both Multiplayer and Singleplayer level design.
Radiant, Hammer, Photoshop, 3d Studio Max, Premiere.
(Public Company; N/A; Computer Games industry)
September 2009 — Present (3 months)
(Privately Held; Computer Games industry)
May 2009 — September 2009 (5 months)
Planning and building levels also administrate and evaluate other level designers and manage the level design pod.
(Privately Held; Computer Games industry)
August 2007 — September 2009 (2 years 2 months)
Planing and building levels - and everything that comes with that.
(Public Company; Computer Games industry)
January 2006 — August 2006 (8 months)
Working on Battlefield 2142 as an Environmental Artist.