Jochum Skoglund

Level Designer at Starbreeze

Stockholm Area, Sweden

Current
Past
  • Lead Level Designer at Grin
  • Senior Level Designer at GRIN
  • Environmental Artist at DICE
Connections
66 connections
Industry
Computer Games

Jochum Skoglund’s Summary

Self-though level designer with several years in the biz.

Jochum Skoglund’s Specialties:

- Both Multiplayer and Singleplayer level design.

Radiant, Hammer, Photoshop, 3d Studio Max, Premiere.


Jochum Skoglund’s Experience

  • Level Designer

    Starbreeze

    (Public Company; N/A; Computer Games industry)

    September 2009Present (3 months)

  • Lead Level Designer

    Grin

    (Privately Held; Computer Games industry)

    May 2009September 2009 (5 months)

    Planning and building levels also administrate and evaluate other level designers and manage the level design pod.

  • Senior Level Designer

    GRIN

    (Privately Held; Computer Games industry)

    August 2007September 2009 (2 years 2 months)

    Planing and building levels - and everything that comes with that.

  • Environmental Artist

    DICE

    (Public Company; Computer Games industry)

    January 2006August 2006 (8 months)

    Working on Battlefield 2142 as an Environmental Artist.


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