
Graphics/Game/Sim Software Engineer
San Francisco Bay Area

Graphics/Game/Sim Software Engineer
San Francisco Bay Area
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Email: jimbprof # @ # gmail.com
Summary of experience:
o 2005...present : graphics/game programming
o 2000...2005 : Linux system, UNIX app programming
o 1994...2000 : 80x86 microprocessors (verification, microcode)
Current programming experience:
C++, OpenSceneGraph, OpenGL, GLSL shaders, scene graphs, 3D engines, Lua scripting, cell-phone games
Flight simulator project:
http://www.palomino3d.org
(Information Technology and Services industry)
November 2008 — Present (9 months)
Graphics programming (OpenGL, OpenSceneGraph, shaders).
(Computer Software industry)
March 2008 — September 2008 (7 months)
Graphics programming for ROV simulator based on OpenSceneGraph. Improved graphics realism by writing OpenGL shaders (shadows, spotlights) and animation (particle systems, waves). Interfaced C++ graphics system with Lua scripting.
(Privately Held; 51-200 employees; Aviation & Aerospace industry)
August 2006 — April 2007 (9 months)
3D graphics programmer for a multi-display flight simulator (flight trainer) using OpenSceneGraph and OpenGL. Wrote optimized code to render visual effects in real-time (weather, clouds, etc).
(Public Company; Computer Games industry)
October 2005 — April 2006 (7 months)
Game programmer for Madden 07 (Xbox 360) at EA's Tiburon studio. Wrote C++ code for several areas of a football game (camera, replay, character animations, gameplay states, online).
(Computer Software industry)
January 2003 — August 2005 (2 years 8 months)
Short-term contracts at Verizon, CommerceQuest, et al.
C++, Java, Linux.
(Computer Software industry)
March 2000 — April 2002 (2 years 2 months)
Linux system programming (kernel, device drivers).
(Privately Held; 51-200 employees; Computer Hardware industry)
August 1997 — January 2000 (2 years 6 months)
Developed microcode to emulate an 80x86 microprocessor. Microcode successfully booted major OSs.
(Public Company; 51-200 employees; Semiconductors industry)
February 1997 — August 1997 (7 months)
(Public Company; 10,001 or more employees; TXN; Semiconductors industry)
September 1994 — February 1997 (2 years 6 months)
Wrote compatibility tests for x86 microprocessor (TI Amazon CPU) in assembly language.
Co-inventor of U.S. patent #5,826,084 in microprocessor architecture .
http://www.google.com/patents?id=-WIYAAAAEBAJ&dq=%235,826,084