Vice President - Product Management at Lime Wire, LLC
Washington D.C. Metro Area
Vice President - Product Management at Lime Wire, LLC
Washington D.C. Metro Area
Senior digital/interactive media management executive with over 14 years of corporate and entrepreneurial experience in product management, product marketing, brand marketing, strategy, market/business development and product development.
Proven ability in identifying and translating market needs into innovative products and successful business plans that had immense positive impact on corporate bottom line. Driven to create solutions that meet and exceed the customer and market expectations.
Digital Media, Converged Network/Entertainment Devices, Consumer Electronics, Computer Hardware & Software, Audio Rendering Technologies
(Privately Held; Internet industry)
July 2009 — Present (5 months)
(Online Media industry)
November 2008 — February 2009 (4 months)
A joint venture of Sony Music Group and Universal Music Group.
(Privately Held; 51-200 employees; Computer Software industry)
August 2007 — November 2008 (1 year 4 months)
(Public Company; 5001-10,000 employees; TWX; Online Media industry)
March 2007 — August 2007 (6 months)
Directed product management teams for AOL Radio, AOLmusic.com, Winamp and SHOUTcast.
(Public Company; 5001-10,000 employees; TWX; Online Media industry)
November 2004 — March 2007 (2 years 5 months)
Digital Media Services includes AOL Music Now, Winamp, and other (future) premium media products and services.
(Public Company; 5001-10,000 employees; ADI; Semiconductors industry)
January 2002 — October 2004 (2 years 10 months)
Provides system-level design tools and components that enable system engineers to easily create DSP signal chains that include industry standard audio/video/speech algorithms & protocols, proprietary and generic post- and pre-processing algorithms and device drivers within an efficient, customizable and pluggable software framework.
(Public Company; 5001-10,000 employees; ADI; Computer Software industry)
December 2001 — December 2002 (1 year 1 month)
This technology center of Analog Devices concieves and creates complimentary new audio rendering technologies, applications and development tools targeted at video game and multimedia developers to help drive market adoption and brand awareness of SoundMAX computer audio subsystem, Blackfin & SHARC digital signal processors.
(Partnership; 1-10 employees; Management Consulting industry)
July 2000 — December 2001 (1 year 6 months)
Provided business development, corporate development and strategic marketing services for growth- and expansion-stage companies. Clients included companies focused on wireless entertainment/applications (gaming), content management and aggregation, web services, peer-to-peer networking, financial services, network infrastructure and Internet traffic management.
(Privately Held; 51-200 employees; Computer Hardware industry)
September 1999 — August 2000 (1 year )
A biotechnology offshoot that developed a complete hardware and software platform for incorporating scent into all forms of media, including movies and music, interactive games, advertising, e-commerce, and educational software.
(Public Company; 1001-5000 employees; RCOT; Computer Hardware industry)
December 1996 — September 1999 (2 years 10 months)
At the time, InterAct Accessories was the world's largest video game accessory company (joysticks, controllers, memory cards, etc.) and official third-party hardware partner to Nintendo, Sony & Sega. InterAct was also the distributor of GameShark, the best-selling video game "enhancer" of all time.
(Sole Proprietorship; Myself Only; Music industry)
April 1994 — June 1996 (2 years 3 months)
Independent record label that was one of the first (major or independent) to provide streaming audio clips of artists online. Prodigal Sun artist "biohio" generated major-label showcases at New Music Seminar and CMJ Music Marathon. Currently members of biohio can be found in the bands "emmet swimming", "Smartbomb" and "Quitter UK".
(Self-Employed; 1-10 employees; Music industry)
June 1989 — April 1994 (4 years 11 months)
Managed, marketed and co-produced a mid-Atlantic touring rock band - originally known as "The Push" and later as "Tundra 212".
MBA , Media Organization Management, Management Information Systems, Marketing , August 1994 — June 1996
BS , Mechanical Engineering , September 1988 — June 1992