Jim Hejl

Jim Hejl

Rendering Director at Electronic Arts

Vancouver, Canada Area

Current
Past
Connections
408 connections
Industry
Computer Software
Websites

Jim Hejl’s Summary

Jim Hejl’s Specialties:

I work within the Games Label with EA CVO Henry LaBounta. Together, we work on making EA's top franchises look better and run faster. Most recently, we worked on Skate 2 (360/ps3 SKUs).

Technical Skill Set:
- Low-level GPU programming and optimizing
- Extensive Xbox 360 and PS3 experience
- Advanced real-time shading and lighting
- Offline (mental ray) shader authoring
- Next generation tools and workflows


Jim Hejl’s Experience

  • Rendering Director

    Electronic Arts

    (Public Company; ERTS; Computer Games industry)

    January 2008Present (1 year 7 months)

    Rendering Director
    EA Games Label

  • Director, Rendering Tech, EA World Wide Studios

    Electronic Arts

    (Public Company; 5001-10,000 employees; ERTS; Computer Games industry)

    March 2007January 2008 (11 months)

  • Director, Technology Development

    Electronic Arts Tiburon

    (Public Company; 1001-5000 employees; erts; Computer Software industry)

    January 2005March 2007 (2 years 3 months)

  • Sr Software Engineer

    Electronic Arts

    (Public Company; 1001-5000 employees; erts; Computer Software industry)

    January 2000January 2005 (5 years 1 month)

  • Software Engineer

    Electronic Arts

    (Public Company; 1001-5000 employees; erts; Computer Software industry)

    August 1998January 2000 (1 year 6 months)


Additional Information

Jim Hejl’s Websites:


Jim Hejl’s Contact Settings

Interested In:

  • consulting offers
  • new ventures
  • expertise requests
  • business deals
  • getting back in touch

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