
Online Community Relations Specialist/Community Developer
Washington D.C. Metro Area

Online Community Relations Specialist/Community Developer
Washington D.C. Metro Area
• Talented and dedicated community manager, writer, and customer service specialist with excellent communication and interpersonal skills, training and management experience.
• Nine years in the video game industry with five years of online community relations experience, and eight years of media-related public relations experience.
• Over three years of published work in the way of event storylines, website updates, press releases, Nintendo Power articles and columns, strategy guides, and internal game walk-through documents.
• Avid gamer with an extensive background in (and knowledge of) the video game industry, especially MMO games, who has a strong passion for gaming, writing, problem solving, game communities, and game testing.
• Aspires to apply her passion for—and experience with—online gaming and their communities, video games and the video game industry, dedication to stellar customer service, and a desire to make a positive and long-lasting impact on both the products I work with, and the company, by acting as a community manager and/or web content writer.
Community Relations, Customer Service, Public Relations, Online Community Building, Player Acquisition and Retention, Brand Management and Promotion, Web Content Design and Editing, Graphic Design, Copy Editing, Extensive Game Industry Knowledge, Deep Understanding of Female Gamer Interests, Public Speaking, Working Knowledge of HTML, Photoshop, Right Now Web, Movable Type, Contribute, and Dreamweaver
(Computer Games industry)
November 2008 — Present (1 year 2 months)
Helped managed the North American Warhammer Online: Age of Reckoning MMOG community via website updates and forum interaction
Gathered player feedback, requests, and suggestions for regular community reports
Created text and graphic assets for community content and web pages, including the Grab Bag, newsletter, and Dev Diaries
Assisted with the creation and editing of game update patch notes
Planned, coordinated, and published regular community content for the Warhammer Online website
Acted as editor for all community messaging and content, including interviews and producer's letters to ensure consistent, quality messaging
Wrote regular pieces for the monthly Warhammer Online newsletter
Coordinated fan site communications and requests
Acted as product spokesperson via online interviews and tradeshow events
Worked closely with the, Marketing, QA, CS, and Dev teams on a daily basis
Assisted with community events on the Public Test Server
Created and implemented the WAR Fan Fiction program
(Computer Games industry)
November 2008 — November 2009 (1 year 1 month)
This position is the same as the one listed for "Mythic Entertainment". I have it listed twice because the company is listed as both Mythic Entertainment and EA Mythic in LinkedIn, and I wanted to ensure folks could find me. :)
(Public Company; 201-500 employees; Computer Games industry)
June 2007 — September 2008 (1 year 4 months)
Managed the American and Euro Lineage II MMOG communities via website updates and forum interaction
Created training docs, weekly schedules, and daily goals for a community team
Gathered player feedback, requests, and suggestions for weekly reports
Assisted in running events by making in-game appearances, writing story-lines, NPC text, creating web pages, and writing news announcements
Assisted with the English localization of game update patch notes and game/web content
Planned, coordinated, and executed community contests
Wrote press release announcements for PR and Marketing
Edited and updated web content on the official website, including graphics and creation of new pages
Designed and wrote a monthly community newsletter
Managed fan site communications and requests
Acted as product spokesperson via online interviews and tradeshow events
Coordinated with the PR, Marketing, QA, CS, and Dev teams
Published daily community-generated content updates
(Public Company; 1001-5000 employees; NTDOY; Computer Games industry)
October 1999 — June 2008 (8 years 9 months)
(Please note that the actual dates for this position are October 1999 - September 2001; September 2004 - June 2008)
Acted as a moderator for the nintendo.com forums and live chat
Managed and documented consumer complaints and feedback
Acted as a Nintendo spokesperson as a member of Nintendo’s public relations groups (Team Nintendo) at many industry events, including E3 and Toy Fair; host celebrities, visit publications, provide interviews for newspapers, television, and magazines, and demonstrate products for media and public
Wrote individual game databases within Nintendo’s main CS database
Trained new employees in the CS Department
Assisted the Training Department by recording professional voice messages for Nintendo’s various phone menus
Answered incoming customer service and game-play phone calls
Offered technical and game-play assistance for all of Nintendo’s systems and games
Set up customer orders and actively market Nintendo-exclusive promotions
(Public Company; 1001-5000 employees; NTDOY; Computer Games industry)
September 2001 — September 2004 (3 years 1 month)
Promoted Nintendo products and customer loyalty as a moderator at nintendo.com
Acted as a moderator for the forums and chat on nintendo.com
Wrote a monthly column previewing Nintendo’s upcoming websites and website features
Wrote video game previews, reviews, strategies, and player’s guides
Interviewed video game developers, producers, and other video game industry celebrities
Researched and reported the latest video game industry news
Maintained up-to-date knowledge of Nintendo and the video game industry
Collected subscriber letters and e-mails and wrote the magazine’s monthly letters column
Provided creative marketing ideas for new products and games
Worked closely with Nintendo’s licensee companies to obtain game information and assets
Consistently met tight deadlines and worked closely with the rest of the writing team
Worked as a company spokesperson at public and media trade shows
CMG