
Web developer at Tele2
Stockholm Area, Sweden

Web developer at Tele2
Stockholm Area, Sweden
Designer for interactive systems mainly focused on games. Very experienced working with teams of varying sizes and many different types of people. Focused on creating entertainment based on how consumers work and finding the reasons why certain design triumphs and for that purpose studies HCI, cognitive and mental processes and abilities, human behavior and communities.
Great verbal and written communication. Abstract system design. Human behavior analysis. Accessibility and usability. Timing and pacing. Information structure. Layout. XHTML. CSS. Javascript.
(Public Company; Telecommunications industry)
July 2008 — Present (1 year 5 months)
As a web developer at Tele2 I am in charge of the technical layout of Tele2's Swedish websites. I communicate between marketing and system departments to create functional websites for our customers.
(Computer Games industry)
2008 — Present (1 year )
(Online Media industry)
August 2008 — February 2009 (7 months)
I was a consultant for Brainpeople doing web design and systems implementation.
(Privately Held; 11-50 employees; Computer Games industry)
April 2006 — June 2008 (2 years 3 months)
As a GD at Lockpick Entertainment I worked with such varied areas of design as: level design, storyline, special abilities. PvE content system and mechanics. Community management and press contact.
Bachelor , Media Arts, Game Design , 2005 — 2008
Working at local student bar Boulogner.
Member of the AGES (Academic Gaming Entertainment Skövde) board.
N/A , Education and Project management , August 2004 — May 2005
After one year I changed Major to Computer Game Development.
N/A , Basic Design for Ineractive Programming , December 2003 — January 2004
Introductory cours in Computer Game Development.
Writing, webdesign and graphics, general design, history, warfare, music and logic .
Dataspelsutveckling Design, Computer Game Professionals
Best of the Web award, bronze, '99.