Student Game & Media Techology (MSc) at the University of Utrecht
Amsterdam Area, Netherlands
Student Game & Media Techology (MSc) at the University of Utrecht
Amsterdam Area, Netherlands
(Computer Games industry)
April 2008 — December 2008 (9 months)
Worked on several projects, including an undisclosed XNA project, an undisclosed Wii project, and several flash games.
(Computer Games industry)
March 2007 — August 2007 (6 months)
Worked on Raildance Express, a flash game for Interrail. Responsible for main gameplay. Also worked on other projects, mostly minor tasks.
(Privately Held; Internet industry)
December 2004 — April 2005 (5 months)
Refactored an existing application to implement jakarta struts, and making sure the code was more uniform and clear.
MSc , Game & Media Technology , 2007 — 2010 (expected)
Courses: 3D Modeling, Geometric Algorithms, Game Design, Game Programming, Graphics, Motion and Path Planning, Motion and Manipulation, Virtual Worlds
Experimentation project regarding the usage of the Ogre3D graphics library in the development of games.
BSc , Computer Science , 2002 — 2007
Graduated on software engineering with a minor in game technology.
A selection of courses: Artificial Intelligence, C++, Design Patterns, Human Computer Interaction, Introduction to Games, Linear Algebra, Management, Operating Systems.
Done several projects including game related projects and two internships. My thesis was on casual game development.
MBO4 , Network Management , 2000 — 2002
Speciality education focused on network management, of which the main course was the CCNA program.
1995 — 2000
Courses: Dutch, English, Exact Mathematics, Physics, Chemistry, and Trade Science.