Jason Baker

Jason Baker

Lead Animator at Digital Extremes

Ontario, Canada

Current
Past
  • Partner at Verb Animation Studios North
  • Lead Animator at Namco Hometek
  • Lead Animator at Universal Digital Arts Studio
  • Lead Animator at Universal Studios Digital Arts
Education
  • Sheridan College
  • Sheridan College
Connections
69 connections
Industry
Computer Games

Jason Baker’s Summary

I am a freelance artist/animator operating under the name Verb Animation Studios North. I have 9 years experience in the games industry, specializing in high quality character animation, modeling, texturing and rigging. Past clients include Electronic Arts, Vivendi Universal, Creative Domain, Genuine Games, Midway Entertainment, Point of View and Quickplay Media.

Software Experience Includes:

Maya, Max, Softimage3D, XSI, Lightwave, AfterEffects and Photoshop

Jason Baker’s Specialties:

Primary - Keyframe Animation
Secondary - Modeling, Texturing, Rigging


Jason Baker’s Experience

  • Lead Animator

    Digital Extremes

    (Privately Held; 51-200 employees; Computer Games industry)

    April 2007Present (2 years 9 months)

    Dark Sector PS3/XBox360

  • Partner

    Verb Animation Studios North

    (Computer Games industry)

    May 2004April 2007 (3 years )

    Koei Canada - Fatal Inertia - PS3 - Created all character cuts for opening Cinematic
    Koei Canada - Gabu*Gabu Planet - NintendoDS - Created all character animation and rigs for title. Supported modeling and texturing
    Midway Entertainment - Blitz:The League - Xbox360 - Created over 20 high-res facial textures for the players, coaches and cheerleaders
    Electronic Arts - NDA - Animation for Next Gen Console
    Quickplay Media - NDA - Animation, Modeling, Texturing, Rigging
    Genuine Games - 50Cent-Bulletproof - IGC's, Animation, Modeling, Texturing, Rigging
    Vivendi Universal - 50Cent-Bulletproof - Marketing Artwork for PLAYBOY
    Creative Domain - 50Cent-Bulletproof - Marketing Artwork - Display Standee, Retail Box Artwork
    Midway Entertainment - NARC - Created Cinematics using proprietary tools
    SnapMedia - Monster Federation - Rigged and Animated all

  • Lead Animator

    Namco Hometek

    (Public Company; 51-200 employees; Animation industry)

    February 2000May 2004 (4 years 4 months)

    Dead to Rights PS2/XBOX/GC - Preproduction to Gold Master - Sold over 1 million units.
    Dead to Rights II - Preproduction to Task List completion
    Snake Plisskin - Preproduction only

    -Creative direction, design and creation of animation
    -Technical/creative problem solving involved with implementation and design
    -Character hierarchies and Rigging
    -Scheduling and task distribution
    -Met all milestones and deadlines
    -Supported character modeling as well as conceptual art

  • Lead Animator

    Universal Digital Arts Studio

    (Computer Games industry)

    19972000 (3 years )

  • Lead Animator

    Universal Studios Digital Arts

    (Public Company; 51-200 employees; Animation industry)

    July 1997November 1999 (2 years 5 months)

    Xena Warrior Princess PS1 - Preproduction to Release
    Xena Warrior Princess II PS2 - Preproduction


Jason Baker’s Education

  • Sheridan College

    Computer Animation 19961997

    Computer Animation - Post Graduate
    Graduated with Honors

  • Sheridan College

    Technical Illustration 19931997


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