Jason McIntosh

Jason McIntosh

Software Consultant and Ludologist

Greater Boston Area

Current
  • Software Consultant at Appleseed Software Consulting
  • President and Founder at Volity Games
  • Freelance technical writer (Self-employed)
Past
  • Senior Bioinformatics Programmer at Institute of Chemistry and Cell Biology at Harvard Medical School
  • Software Tools Specialist at O'Reilly Media
  • Programmer at The Maine InterNetworks
  • Computer Consulting Assistant at University of Maine
Education
  • University of Maine
Connections
96 connections
Industry
Computer Software
Websites

Jason McIntosh’s Summary

I am the founder and lead consultant of Appleseed Software Consulting (http://appleseed-sc.com), specializing in creating robust and maintainable web-based applications. I am always happy to hear from prospective clients.

I am also the president of Volity Games (http://volity.com), a startup I run with a few colleagues. Through various experimental web-based projects, as well as a blog and occasional TV show we produce, we study games as a communication medium, and seek innovative new ways for people to come together through play.

As a technical writer, my published works include "Mac OS X in a Nutshell" and "Perl & XML", both published by O'Reilly Media, as well as a number of articles, and quite a lot of programmer and user documentation.

Jason McIntosh’s Specialties:

Web application programming, protocol design, user interface design, user documentation, programmer documentation, software project management, Perl, AJAX, JavaScript, HTML::Mason, SQL, MySQL, LAMP


Jason McIntosh’s Experience

  • Software Consultant

    Appleseed Software Consulting

    (Privately Held; 1-10 employees; Computer Software industry)

    October 2006Present (3 years 2 months)

    Specializing in database-backed web application development, with Perl running server-side and JavaScript / AJAX on the client.

  • President and Founder

    Volity Games

    (Computer Games industry)

    August 2005Present (4 years 4 months)

    Volity Games is a startup I founded with a few colleagues in 2005. Through various experimental web-based projects, as well as a blog and occasional TV show we produce, we study games as a communication medium, and seek innovative new ways for people to come together through play.

    As president, my principal roles involve leading and managing our projects' technological development, as well as overseeing the operation of the company and its employees. My technical tasks include maintaining the Perl-based code that runs all of our public services, including all the various applications found on the volity.net website, which variously use AJAX and simple JavaScript.

  • Freelance technical writer

    Self-employed

    (Self-Employed; Myself Only; Writing and Editing industry)

    June 2001Present (8 years 6 months)

    Co-author of two technical books, "Perl & XML" (with Erik Ray) and "Mac OS X in a Nusthell" (with Chuck Toporek and Matt Stone), published by O'Reilly & Associates.

    Occasional author of technical articles and weblog entries on the O'Reilly Network.

  • Senior Bioinformatics Programmer

    Institute of Chemistry and Cell Biology at Harvard Medical School

    (Educational Institution; Research industry)

    July 2002September 2005 (3 years 3 months)

    I played a key role in the development of ChemBank, a web-based application that allowed chemists and biologists to store, review, and analyze the results of high-throughput screening experiments.

  • Software Tools Specialist

    O'Reilly Media

    (Privately Held; Publishing industry)

    November 2000October 2001 (1 year )

    I maintained and created software that helped the company publish its books, both in print and in its more recent strides to publish online, with XML as the vehicle of choice in all cases. My work environment was primarily Perl on Unix.

    My largest project was a bundle of Perl modules and programs that converted DocBook XML documents to Adobe FrameMaker files and back again. In fact, just about all my projects involved folding, spindling and mutilating DocBook documents in one way or another - much of my other interesting work involved working on the software that prepares O'Reilly book files for Safari, a service that makes book content available on the Web.

  • Programmer

    The Maine InterNetworks

    (Privately Held; 11-50 employees; Internet industry)

    19982000 (2 years )

    I helped develop and maintain a variety of software, largely web-based applications, for use both in house and by MINT's customers. Tools used for all projects were almost exclusively the Perl programming language and the SQL database standard as implemented by MySQL.

    I was responsible for the development of MINT's first attempts at online commerce, as well as a web-based application server using the Apache web server and its mod_perl module.

  • Computer Consulting Assistant

    University of Maine

    (Computer Software industry)

    19911994 (3 years )


Jason McIntosh’s Education

  • University of Maine

    BA , English, Journalism , 19911996

    I got swept up in the dot-com bubble upon graduation. After a few years of turbulence, I managed to find ways to put my degrees to practical use.

    Activities and Societies:
    The Maine Campus (student newspaper), MacAct (on-campus computer leasing and consulting)

Additional Information

Jason McIntosh’s Websites:

Jason McIntosh’s Interests:

video production, podcasting, science fiction, board and card games, interactive fiction

Jason McIntosh’s Groups:

The Gameshelf

  •    Boston Perl Mongers (Boston.pm)
  •    The Maine Campus Alumni

Jason McIntosh’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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