
Independent Entertainment Professional
London, United Kingdom

Independent Entertainment Professional
London, United Kingdom
I have five years of experience as a concept artist in the games industry, with additional work on interface graphics and occasional 3D modelling and texturing. I am currently an illustrator working in the RPG and CCG markets, and specialise in fantasy, horror and science fiction illustration. I'm also an experienced photographer and can create highly detailed and atmospheric fantasy and horror-themed photographic artworks.
Concept art, illustration, photo-manipulation.
(Entertainment industry)
January 2009 — Present (11 months)
I am currently an illustrator working in the roleplaying game and collectable card game markets, and specialise in fantasy, horror and science fiction illustration. I'm also an experienced photographer and can create highly detailed and atmospheric fantasy and horror-themed photographic artworks.
Past and current RPG and CCG clients include Wizards of the Coast (Star Wars RPG), Alderac Entertainment (Legends of the Five Rings CCG), Green Ronin (A Song of Ice and Fire RPG), Pinnacle Entertainment Group, and Vajra Enterprises.
I've been featured in the following publications:
'EXPOSÉ 6' (Ballistic Publishing)
'EXPOSÉ 7' (Ballistic Publishing)
'ImagineFX' (December 2008)
'Gothic Art Now' (Ilex Press)
'Reader's Guide to Cthulhu Mythos' (Gakken)
'Digital Fantasy Painting' (Ilex Press / Watson Guptill)
Past music clients include Sound Riot, Metal Heaven, Avantgarde, Century Media, Mad Messiah, Roger Staffelbach's Angel of Eden, The Conspiracy, Requiem, Altaria, Domain, Ancient Wisdom.
(Computer Games industry)
December 2003 — December 2008 (5 years 1 month)
Working mainly as a concept artist I reported directly to the CEO and Art Director, as well as producing UI design and graphics, some low-poly modelling, texturing, marketing and packaging art as required. Games I worked on include:
Stronghold 2 (Concept art, graphic design, marketing and interface work, illustration and 3D modelling and texturing)
Stronghold Legends (Concept art, graphic design, marketing and interface work, illustration and 3D modelling and texturing)
Stronghold Crusader Extreme (cover art)
Castle Attack 2 (Game and interface art)
CivCity: Rome (Some interface art and illustration)
Dungeon Hero (Concept art, graphic design, marketing and some interface work, illustration and 3D texturing when required)