Games Programmer
Vancouver, Canada Area
Games Programmer
Vancouver, Canada Area
Generalist games programmer with over 14 years experience in the industry. Highly experienced in collision and physics, but also worked in entity systems, character control, AI, and general gameplay implementation. A strong desire to write clean, simple code that really works, and a good eye for design details.
C++, collision detection, character control.
Communication skills, problem solving.
Making game designs on paper work in practice.
(Privately Held; 51-200 employees; Computer Games industry)
October 2005 — Present (4 years 2 months)
(Public Company; 51-200 employees; Computer Games industry)
July 1997 — September 2005 (8 years 3 months)
(Privately Held; 51-200 employees; Computer Games industry)
July 1995 — July 1997 (2 years 1 month)
BSc , Computer Science , 1991 — 1995