Jacques Dussault

Motion Capture Studio Director at Ubisoft

Montreal, Canada Area

Current
  • Motion Capture Studio Director at Ubisoft
Past
  • Level content manager at Ubisoft
  • Animation Team manager at Ubisoft
  • Animation studio manager (Shanghai,China) at Ubisoft
Education
  • NAD Center
  • CEGEP
Connections
121 connections
Industry
Computer Games

Jacques Dussault’s Summary

I have been in the game industry since 1998, mostly as a manager in game productions.I am most confortable with the animaton craft but have worked ,exchanged with and understand all other craft of the industry.

I am now enjoying working with a smaller team offering its services and expertise to the production teams.

Jacques Dussault’s Specialties:

3D Animation, Management, Planning, Game design, seting up a new services with its own technology and location, working in a foreign environement (Shanghai China)


Jacques Dussault’s Experience

  • Motion Capture Studio Director

    Ubisoft

    (Public Company; 1001-5000 employees; Computer Games industry)

    September 2005Present (4 years 4 months)

    In charge of planning, finance and general management of the Motion Capture studio location and employees.

    The first few months of the job was to set up the studio and define the pipelines and organisation regarding MoCap for Ubisoft with motion capture expert, Claude Comeau.

  • Level content manager

    Ubisoft

    (Public Company; 1001-5000 employees; Computer Games industry)

    April 2005August 2005 (5 months)

    Supervising a team of 16 people creating the assets for multiple levels of the game Splinter Cell Double Agent.

  • Animation Team manager

    Ubisoft

    (Public Company; 1001-5000 employees; Computer Games industry)

    May 2001April 2005 (4 years )

    Supervise and organise the work of team of 5 to 15 3D animators on multiple projects :
    Splinter Cell
    Undisclosed project
    Batman The rise of Sin Tzu
    Undisclosed online project
    Splinter Cell Chaos Theory
    Undisclosed project

  • Animation studio manager (Shanghai,China)

    Ubisoft

    (Public Company; 1001-5000 employees; Computer Games industry)

    May 1999May 2001 (2 years 1 month)

    Managing a studio of 25 animators,working on a variety of projects :

    Rayman Playstation
    Jungle Book Playstation
    Donald Duck Quack Attack Playstation
    F1 Racing Playstation (multiple edition)
    F1 Racing Playstation 2
    Undisclosed Projects

  • 3D Animator

    Ubisoft

    (Public Company; 1001-5000 employees; Computer Games industry)

    February 1998May 1999 (1 year 4 months)

    Character animator on Alex Build his Farm, a triple A 3d game for young kids.


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