
Director of Rich Media at Transistor Studios
Greater New York City Area

Director of Rich Media at Transistor Studios
Greater New York City Area
I have been working in the interactive design and advertising world for a decade, and I have a blast doing it. I currently oversee all interactive initiatives at Transistor Studios, managing a team of 10 give or take. I also have print and broadcast experience.
I thoroughly enjoy the creative process, from concept creation, to the visual and interaction design, to production. Its always nice to see a project come together.
I always try to push the envelop, by trying to do things that no one else has done before. I always try to stay on top of new technologies and techniques. I try to evaluated them to see how they can be used to further a concept or campaign, without falling into a trap of gimmicks and novelty.
I truly enjoy what I do, and look forward to contributing to world class campaigns in my career.
Brainstorming, Client meetings/Pitches, Art Direction, Creative Direction, Interactive Direction, Interactive development, Technical strategy/direction, User Experience Design, interactive Game Design.
(Privately Held; Broadcast Media industry)
March 2008 — Present (1 year 5 months)
-Oversee all interactive and digital content creation for TV Commercials, Music Videos, and Interactive deliveries.
- Manage a large creative and interactive team.
- Creative and Technical Direction.
- Oversee the design and development of interactive work.
- Develop, refine, and execute interactive concepts.
- Experiment with new design and technical techniques.
My two primary roles at transistor is concept and user experience creation, and interactive creative and technical direction. I manage a team of designers and developers as well as freelancers and at times other vendors. Projects I have overseen here that have garnished awards includes Hyundai's thinkaboutit.com, and cheetos.com.
(Public Company; WPP; Marketing and Advertising industry)
September 2007 — March 2008 (7 months)
- Design and Art Direction
- Technical Lead
- Technical Strategy and Requirements
- User Experience and Game Design
- Interactive production including, flash, video, audio, 3D, DHTML
I wore many hats at Ogilvy, and I worked both as a Creative in the Interactive Branch (OgilvyOne) and with the creatives in the Mass Marketing Branch (Ogilvy & Mather). I was more often than not the Technical Lead (technical director/strategist) on the interactive components of our 360 campaigns.
Many of the campaigns I contributed to won awards and acclaim. I won a One Show Bronze as an Art Director on teh Diamond Shreddies campaign, along with a Grand Cleo, and several CMA awards (Canadian Marketing Association) including best of show. And a CMA for the maxwell house brew some good campaign.
(Public Company; Marketing and Advertising industry)
September 2007 — March 2008 (7 months)
Same as OgilvyOne position.
(Marketing and Advertising industry)
August 2007 — March 2008 (8 months)
(Privately Held; 201-500 employees; Internet industry)
July 2007 — August 2007 (2 months)
3 weeks contract on Nike team (Nike Running, Jumpman, Nike Timing)
(Public Company; 501-1000 employees; Marketing and Advertising industry)
June 2004 — July 2007 (3 years 2 months)
Various Placements for consulting and production for interactive design and development.
Projects I oversaw here includes the creative on all online and on-demand video systems for Alliance Atlantis, an interactive "How To" tool for MSN Sympatico, Carlsbergshop.ca, and Senior Designer on the new Grandandtoy.com.
(Privately Held; 1-10 employees; Music industry)
May 2005 — June 2007 (2 years 2 months)
Oversee all Creative and Technical Direction for the creation of Stockmusic.NET and its associated tools. This included overseeing and creative a massive e-commerce site, and offline hard-drive applications. My work at Stockmusic.NET took the company from obscurity to the largest online provider of royalty-free music in the World.
NOTE: Stockmusic.NET has recently relaunched with a new look and adjusted functionality. These changes were done after I left.
(Privately Held; 1-10 employees; Marketing and Advertising industry)
June 2004 — June 2005 (1 year 1 month)
- Interactive production including, flash, video, audio, 3D, DHTML
- Technical Strategy and Requirements
- User Experience and Game Design
(Educational Institution; 501-1000 employees; Higher Education industry)
February 2002 — September 2003 (1 year 8 months)
Taught at Ottawa Campus
- Intro to graphic design
- Web animation 1
- Web animation 2
- Web Team Applications
- Portfolio Creation
(Marketing and Advertising industry)
January 2001 — August 2003 (2 years 8 months)
A small studio headed up by myself and Fraser Mitchell. At lodestar we made some groundbreaking new media work and garnered several awards. Mt responsibilities included but we not limited to:
- Brainstorming / Campaign Creation
- Technical Feasibility Assessment
- Liaising with Clients
- New Business Development
- Interactive Development
Computer Science 1999 — 2001
Still keep in tough with program chair Richard Hurley
Photography, Advertising, Design <-- My holy trilogy I am consumed by this day and night. On the active side I enjoy running and basketball.
FWA - thefixers.com - 2009
FWA - cheetos.com - 2009
The One Show - 2008: Bronze Integrated Campaign for Diamond Shreddies
The Clio Awards - 2008
Grand Clio - Integrated Campaign for Diamond Shreddies
CMA Awards 2008: Best of the Best and 3 gold for Diamond Shreddies in the following.
- Best of the Best
- Gold - Creative: Creative Budget over $100,000
- Gold - Brand Advertising
- Gold - Integrated Multimedia: Budget over $1,000,000
CMA Awards 2008 Brand Advertising
- Silver - Maxwell House Brew Some Good
Featured Creativity Magazine - Article on Studios that did best work of 08 and why.
http://creativity-online.com/?action=news:article&newsId=130162§ionId=539
search for Jacob Bondre
"Judge's Choice" Step inside design - "Best of the web 2008" for thinkaboutit.com - 2008
"Flash Forward Finalist for Typography" for thinkaboutit.com - 2008
"Design Firms Award Winner" for bekool.ca - 2008