Character Animator at Ubisoft
Washington D.C. Metro Area
Character Animator at Ubisoft
Washington D.C. Metro Area
(Public Company; FR0000054470; Computer Games industry)
November 2006 — September 2009 (2 years 11 months)
(Privately Held; Animation industry)
August 2006 — November 2006 (4 months)
• Worked on projects visualizing the capabilities of future naval vessel by Lockheed
Martin
• In charge of character animation, ranging from cycles to specific tasks.
• Also involved in different areas of production including modeling, texturing, rendering
and compositing.
2005 — 2007
2002 — 2005